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* Moved Slate.h into SlateBasics.h and began shifting less commonly used headers into SlateExtras.h. * Slate.h now simply includes SlateBasics.h and SlateExtras.h. * Slate.h includes a deprecated warning now to indicate that SlateBasics.h + specific includes should be used instead. * Moved dozens of inlined functions using Slate widgets into .cpp files to avoid header dependencies. * All code samples now include SlateBasics.h and SlateExtras.h so future shifts will not break most those projects, but not trigger the deprecation warning of including Slate.h. #BUN [CL 2329610 by Wes Hunt in Main branch]
25 lines
422 B
C++
25 lines
422 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Core.h"
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#include "ModuleInterface.h"
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#include "SlateBasics.h"
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/**
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* ModuleUI module interface
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*/
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class IModuleUIInterface
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: public IModuleInterface
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{
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public:
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/** @return a pointer to the module UI widget; invalid pointer if one has already been allocated */
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virtual TSharedRef< SWidget > GetModuleUIWidget() = 0;
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private:
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};
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