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31e2bb00ac3e9fd88809dbc0f98d3d9f1d6480e0
UnrealEngineUWP/Engine/Source/Developer/ModuleUI/Public/ModuleUIInterface.h

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Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
#include "ModuleInterface.h"
Removed a bunch of stuff from Slate standard include, created SlateBasics.h * Moved Slate.h into SlateBasics.h and began shifting less commonly used headers into SlateExtras.h. * Slate.h now simply includes SlateBasics.h and SlateExtras.h. * Slate.h includes a deprecated warning now to indicate that SlateBasics.h + specific includes should be used instead. * Moved dozens of inlined functions using Slate widgets into .cpp files to avoid header dependencies. * All code samples now include SlateBasics.h and SlateExtras.h so future shifts will not break most those projects, but not trigger the deprecation warning of including Slate.h. #BUN [CL 2329610 by Wes Hunt in Main branch]
2014-10-14 22:50:06 -04:00
#include "SlateBasics.h"
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
/**
* ModuleUI module interface
*/
class IModuleUIInterface
: public IModuleInterface
{
public:
/** @return a pointer to the module UI widget; invalid pointer if one has already been allocated */
virtual TSharedRef< SWidget > GetModuleUIWidget() = 0;
private:
};
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