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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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31d59cd9460bb5cdbc949f365ce8a87f5fd93d67
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/Parameterization
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ryan schmidt 7ce3b5918b GeometryProcessing: minor cleanups. Handle invalid UVs in UVPacking. Remove ensure in FDynamicMeshUVEditor::EstimateGeodesicCenterFrameVertex(), this is easily hit in UV generation and unavoidable from the users PoV. Fix possible infinite loop in FMeshRegionGraph::MergeSmallRegionsPass(). Add VectorUtil::SignedArea().
#rb tyson.brochu
#rnx
#jira none
#preflight 610087015938f90001efaf12

#ROBOMERGE-SOURCE: CL 16977357 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16977359 by ryan schmidt in ue5-release-engine-test branch]
2021-07-27 20:34:33 -04:00
..
UVPacking.cpp
GeometryProcessing: minor cleanups. Handle invalid UVs in UVPacking. Remove ensure in FDynamicMeshUVEditor::EstimateGeodesicCenterFrameVertex(), this is easily hit in UV generation and unavoidable from the users PoV. Fix possible infinite loop in FMeshRegionGraph::MergeSmallRegionsPass(). Add VectorUtil::SignedArea().
2021-07-27 20:34:33 -04:00
UVSpaceAllocator.cpp
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UVSpaceAllocator.h
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