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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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31d59cd9460bb5cdbc949f365ce8a87f5fd93d67
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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steve robb 23c98aa203 Fix for crash when calling TPolygon2<>::Contains() on an empty polygon.
#rb none
#jira none
[FYI] ryan.schmidt

#ROBOMERGE-SOURCE: CL 17048265 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17048272 by steve robb in ue5-release-engine-test branch]
2021-08-04 07:33:19 -04:00
..
Private
GeometryProcessing: minor cleanups. Handle invalid UVs in UVPacking. Remove ensure in FDynamicMeshUVEditor::EstimateGeodesicCenterFrameVertex(), this is easily hit in UV generation and unavoidable from the users PoV. Fix possible infinite loop in FMeshRegionGraph::MergeSmallRegionsPass(). Add VectorUtil::SignedArea().
2021-07-27 20:34:33 -04:00
Public
Fix for crash when calling TPolygon2<>::Contains() on an empty polygon.
2021-08-04 07:33:19 -04:00
geometry3cpp.tps
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geometry3Sharp.tps
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GeometryCore.Build.cs
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GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
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