Files
UnrealEngineUWP/Engine/Source/Programs/BuildAgent/Workspace/CleanMode.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

21 lines
427 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BuildAgent.Workspace.Common;
namespace BuildAgent.Workspace
{
[ProgramMode("Clean", "Cleans all modified files from the workspace.")]
class CleanMode : WorkspaceMode
{
protected override void Execute(Repository Repo)
{
Repo.Clean();
}
}
}