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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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310e80eadb4d11f709bc73055974fad949e54607
UnrealEngineUWP/Engine
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andrew grant 310e80eadb Benchmark script - clean S3DDC files when clean benchmarking
#rb na
#tests ran script with and without clean


#ROBOMERGE-SOURCE: CL 12368788 via CL 12368789 via CL 12368792
#ROBOMERGE-BOT: (v671-12333473)

[CL 12371015 by andrew grant in Main branch]
2020-03-23 11:02:12 -04:00
..
Binaries
Updating steam audio related license info
2020-03-10 18:19:59 -04:00
Build
Confirming to coding standards. initialize locals up front, pass through consistent mesh. Start stripping inputs based on switches. Precalculate an int based spawngroup mask and then apply consistently.
2020-03-23 10:59:02 -04:00
Config
UE-90862 HoloLens packaging fails in GetTextureBuildSettings()
2020-03-18 15:50:58 -04:00
Documentation
…
Extras
export PATH for Linux/Mac SetupAndroid scripts
2020-02-22 18:15:01 -05:00
Platforms/XXX
Fix UnrealBuildTool unused variable warnings
2020-03-16 19:04:42 -04:00
Plugins
Fixed Udp Messaging static endpoints not being properly sent to when the unicast endpoint was forced to a specific interface.
2020-03-23 10:57:41 -04:00
Programs
Network Prediction Insights
2020-03-16 07:42:05 -04:00
Shaders
Fix root/tip hair scaling when hair are simulated & attached to geometry.
2020-03-23 05:20:35 -04:00
Source
Benchmark script - clean S3DDC files when clean benchmarking
2020-03-23 11:02:12 -04:00
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