Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/BenchmarkBuild/BenchmarkBuildTests.cs
andrew grant 838844b46c Simplified ddc options in the benchmark script due to the rapidly growing number of flags.
[FYI] josh.engbretson


#ROBOMERGE-SOURCE: CL 12094798 via CL 12094804 via CL 12094805 via CL 12094808
#ROBOMERGE-BOT: (v657-12064184)

[CL 12094810 by andrew grant in Main branch]
2020-03-09 17:03:55 -04:00

110 lines
2.5 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tools.DotNETCommon;
using UnrealBuildTool;
namespace AutomationTool.Benchmark
{
[Flags]
public enum BuildOptions
{
None = 0,
Clean = 1 << 0,
NoAcceleration = 1 << 1,
}
/// <summary>
/// Task that builds a target
/// </summary>
class BenchmarkBuildTask : BenchmarkTaskBase
{
private BuildTarget Command;
public static bool SupportsAcceleration
{
get
{
return BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Win64 ||
(BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Mac);
}
}
public static string AccelerationName
{
get
{
if (BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Win64)
{
return "XGE";
}
else if (BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Mac)
{
return "FASTBuild";
}
else
{
return "none";
}
}
}
public BenchmarkBuildTask(FileReference InProjectFile, string InTarget, UnrealTargetPlatform InPlatform, BuildOptions InOptions, string InUBTArgs="", int CoreCount=0)
{
bool IsVanillaUE4 = InProjectFile == null;
string ModuleName = IsVanillaUE4 ? "UE4" : InProjectFile.GetFileNameWithoutAnyExtensions();
TaskName = string.Format("{0} {1} {2}", ModuleName, InTarget, InPlatform);
Command = new BuildTarget();
Command.ProjectName = IsVanillaUE4 ? null : ModuleName;
Command.Platforms = InPlatform.ToString();
Command.Targets = InTarget;
Command.NoTools = true;
Command.Clean = InOptions.HasFlag(BuildOptions.Clean);
Command.UBTArgs = InUBTArgs;
bool WithAccel = !InOptions.HasFlag(BuildOptions.NoAcceleration);
if (!WithAccel || !SupportsAcceleration)
{
string Arg = string.Format("No{0}", AccelerationName);
Command.UBTArgs += " -" + Arg;
TaskModifiers.Add(Arg);
Command.Params = new[] { Arg }; // need to also pass it to this
if (CoreCount > 0)
{
TaskModifiers.Add(string.Format("{0}c", CoreCount));
Command.UBTArgs += string.Format(" -MaxParallelActions={0}", CoreCount);
}
}
else
{
TaskModifiers.Add(AccelerationName);
}
if (!string.IsNullOrEmpty(InUBTArgs))
{
TaskModifiers.Add(InUBTArgs);
}
}
protected override bool PerformTask()
{
ExitCode Result = Command.Execute();
return Result == ExitCode.Success;
}
}
}