Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/SessionMonitor/src/Algorithm.h
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

13 lines
276 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
//
//Less verbose way to remove items from a container
//
template <typename C, typename T>
auto Erase(C& c, const T& v) -> decltype(c.begin())
{
return c.erase(std::remove(c.begin(), c.end(), v), c.end());
}