Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.h
tim smith a6a1bcf63b Fixed issue with LiveCoding where large projects might not have enough memory reserved around libraries preventing patching.
#rb josh.adams, self
#preflight 63d9550fba4fadeef097c212

[CL 23935004 by tim smith in ue5-main branch]
2023-01-31 14:46:34 -05:00

4.0 KiB