Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization/Private/VirtualizationSourceControlBackend.h
paul chipchase c65eb35e8c Add bitflag enums to IVirtualizationBackend::PullData and IVirtualizationBackend::PushData so that it is easier to specialize behavior in the future.
#rb Per.Larsson
#jira UE-182205
#preflight 643932b2211b661dc4f594c6

- The enums don't contain any entries at the moment, the goal of this change is to reduce the friction that future API changes might have.
- The older versions of PullData/PushData have been deprecated but this won't flag compiler warnings if people have derived their own implementations of IVirtualizationBackend, so in addition to deprecating the methods have been set to 'final' and have checkNoEntry implementations which is the best we can do at the moment.
-- It is unlikely that people have actually done this as the documentation on adding new backend types will only go out in 5.3.

[CL 25039959 by paul chipchase in ue5-main branch]
2023-04-14 10:13:46 -04:00

9.1 KiB