Files
UnrealEngineUWP/Engine/Source/Runtime/Sockets/Sockets.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
388 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Sockets : ModuleRules
{
public Sockets(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Runtime/Sockets/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"SandboxFile"
});
PublicDefinitions.Add("SOCKETS_PACKAGE=1");
}
}