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UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp
yoan stamant c1a425a2d4 NavSystem: Prevent AbstractNavData from being rejected during NavigationData registration. Problem was exposed by recent change to the order in which NavDataRegistrationQueue is processed. Since AbstractNavData uses the default config, it was rejected since another navigation data was already registered for the same agent config (which was not the case when AbstractNavData was processed first). With this change, we should no longer be dependant on the registration order.
#jira UE-78811
[at]guillaume.guay [at]mieszko.zielinski


#ROBOMERGE-SOURCE: CL 8119051 via CL 8122721
#ROBOMERGE-BOT: (v401-8057353)

[CL 8124722 by yoan stamant in Main branch]
2019-08-20 09:59:05 -04:00

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