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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2d7dcaef1b6a67db0ce398aec436b44107f88149
UnrealEngineUWP/Engine/Source
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Martin Mittring 2d7dcaef1b fixed typo
[CL 2651531 by Martin Mittring in Main branch]
2015-08-11 14:47:37 -04:00
..
Developer
Fixes for a case-sensitive fs and shadowing warnings.
2015-08-11 10:51:26 -04:00
Editor
Several aspects of Spline Meshes were not being implemented in place of the generic Static Mesh code:
2015-08-11 14:33:30 -04:00
Programs
Remove unnecessary variable declaration to silence unused warning.
2015-08-11 14:02:16 -04:00
Runtime
fixed typo
2015-08-11 14:47:37 -04:00
ThirdParty
added OpenSubDiv debug libs (not used yet)
2015-08-10 15:56:41 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Game.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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