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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2cd2b93f350dfd7efbea0794c419b3062df307b2
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor/Public
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Marc Audy a425eba9ed Unify Slate's FInputGesture and Engine's FInputChord as FInputChord defined in Slate
[CL 2481648 by Marc Audy in Main branch]
2015-03-17 11:36:28 -04:00
..
FindInMaterial.h
…
IMaterialEditor.h
Material Editor: Add support for previewing any kind of asset with an associated UMeshComponent subclass, such as static meshes, skeletal meshes, and Paper2D sprites
2015-02-19 00:33:19 -05:00
MaterialEditorActions.h
Unify Slate's FInputGesture and Engine's FInputChord as FInputChord defined in Slate
2015-03-17 11:36:28 -04:00
MaterialEditorModule.h
Native classes mirrored as USTRUCTs in Object.h changed to structs.
2015-02-13 17:06:42 -05:00
MaterialEditorUtilities.h
…
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