Files
UnrealEngineUWP/Engine/Source/Programs/IoStoreOnDemand/IasTool.Target.cs
martin ridgers a4ebff9382 IasTool skeleton with Test command
#rb paul.chipchase
#rnx

[CL 31041354 by martin ridgers in ue5-main branch]
2024-01-31 05:49:04 -05:00

35 lines
937 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms("Win64")]
public class IasToolTarget : TargetRules
{
public IasToolTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
LaunchModuleName = "IasTool";
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
GlobalDefinitions.Add("UE_WITH_IAS_TOOL=1");
bBuildDeveloperTools = false;
bBuildWithEditorOnlyData = false;
bCompileAgainstApplicationCore = false;
bCompileAgainstCoreUObject = false;
bCompileAgainstEngine = false;
bCompileICU = false;
bCompileICU = false;
bCompileNavmeshClusterLinks = false;
bCompileNavmeshSegmentLinks = false;
bCompileRecast = false;
bCompileWithPluginSupport = true;
bForceEnableExceptions = true;
bIsBuildingConsoleApplication = true;
bUsesSlate = false;
bWithLiveCoding = false;
bWithServerCode = false;
}
}