Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet
brendan lienau 028130e2dc [Gauntlet] Adds new UnrealSession.LaunchSession flow using new TargetDevice functions
This new flow is disabled by default and requires -ExperimentalLaunchFlow to be present to run

Changes:
- Current implementation of LaunchSession has been moved to Legacy_LaunchSession(). Adding further references should be avoided.
- Exception guarding happens in several steps, improving clarity on which step failures occur in LaunchSession
- Tests that run several iterations will now clean the device artifacts between each run without needing a full re-install of the build
- UnrealDeviceReservation can now choose to release only problem devices
- When a problem device is encountered during LaunchSession, only the problem device(s) will be released to the pool instead of all devices
- Overall improvements to logging

#rb Ryan.Bazinet, Marcelo.Gomes
#jira UE-201402

[CL 30931650 by brendan lienau in ue5-main branch]
2024-01-26 13:22:42 -05:00
..