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UnrealEngineUWP
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2ccbfeb41d309c38ee762cd67e3dfbb3d618f85d
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
/
Tasks
History
zousar shaker
9f1b48b917
Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
...
#rb dan.engelbrecht [CL 31054932 by zousar shaker in ue5-main branch]
2024-01-31 13:01:29 -05:00
..
AgeStoreTask.cs
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AwsAssumeRoleTask.cs
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AwsEcsDeployTask.cs
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AwsTask.cs
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CheckMarkdownTask.cs
Horde: Fix broken links in docs.
2024-01-29 22:21:53 -05:00
CommandletTask.cs
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CommandTask.cs
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CompileTask.cs
AutomationTool: Remove obsolete ParallelExecutor
2023-12-04 13:43:10 -05:00
CookTask.cs
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CopyTask.cs
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CreateArtifactTask.cs
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
2024-01-27 19:24:46 -05:00
CsCompileTask.cs
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DeleteTask.cs
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DeployToolTask.cs
Build fix.
2024-01-28 16:36:08 -05:00
DockerBuildTask.cs
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DockerComposeDownTask.cs
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DockerComposeUpTask.cs
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DockerPushTask.cs
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DockerTask.cs
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DotNetTask.cs
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FindModifiedFiles.cs
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GatherBuildProductsFromFileTask.cs
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GitCloneTask.cs
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GitTask.cs
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HelmTask.cs
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HordeCreateReportTask.cs
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KubectlTask.cs
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LogTask.cs
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ModifyConfigTask.cs
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ModifyJsonValue.cs
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MoveTask.cs
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MsBuildTask.cs
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NotarizeTask.cs
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NuGetLicenseCheckTask.cs
Add an option to output a CSV containing all packages and license files from the NuGet-LicenseCheck task.
2024-01-11 09:50:17 -05:00
OnExitTask.cs
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PakFileTask.cs
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QueryTargetsTask.cs
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RandomDataTask.cs
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RenameTask.cs
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SanitizeReceiptTask.cs
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SetVersionTask.cs
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SignTask.cs
Allow specifying the content description attribute for signed files, and set appropriate names for the Horde MSIs. These descriptions are displayed in UAC prompts, and default to random numbers if not specified explicitly.
2024-01-23 15:01:32 -05:00
SpawnTask.cs
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StageTask.cs
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StripTask.cs
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SubmitTask.cs
- Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
2023-11-14 09:40:24 -05:00
SymStoreTask.cs
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TagReceiptTask.cs
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TagTask.cs
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UnzipTask.cs
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UploadTask.cs
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WaitTask.cs
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WriteJsonValueTask.cs
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WriteTextFileTask.cs
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ZenExportSnapshotTask.cs
Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
2024-01-31 13:01:29 -05:00
ZenImportOplogTask.cs
Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
2024-01-31 13:01:29 -05:00
ZipTask.cs
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