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2ccbfeb41d309c38ee762cd67e3dfbb3d618f85d
UnrealEngineUWP/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public
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benoit gadreau 76e795b4e5 New TRS Gizmos: make sure settings are propagated when the gizmos are created after the plugin has been loaded
#rb brooke.hubert

[CL 30940221 by benoit gadreau in ue5-main branch]
2024-01-26 16:07:44 -05:00
..
Behaviors
New TRS Gizmo:
2023-09-27 12:13:25 -04:00
EditorGizmos
New TRS Gizmo: set default rotate to arc instead of pull
2024-01-26 10:36:35 -05:00
ToolContexts
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EditorInteractiveGizmoConditionalBuilder.h
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EditorInteractiveGizmoManager.h
New TRS Gizmos: make sure settings are propagated when the gizmos are created after the plugin has been loaded
2024-01-26 16:07:44 -05:00
EditorInteractiveGizmoRegistry.h
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EditorInteractiveGizmoSelectionBuilder.h
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EditorInteractiveGizmoSubsystem.h
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EditorInteractiveToolsFrameworkModule.h
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EdModeInteractiveToolsContext.h
InteractiveToolsFramework: Fix mouse state not being correctly updated in the editor for buttons other than the actively pressed one.
2023-09-27 11:41:11 -04:00
GizmoEdModeInterface.h
New TRS Gizmo: handle transform transaction using the ITF
2023-12-20 09:22:54 -05:00
InteractiveToolStack.h
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