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UnrealEngineUWP
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2ccbfeb41d309c38ee762cd67e3dfbb3d618f85d
UnrealEngineUWP
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Engine
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Source
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Editor
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BlueprintGraph
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dan oconnor
1b378626e7
More pin type menu optimzations, avoid wandering back and forth between SoftObjectPath and AssetData
...
#jira UE-204415 #rb ben.hoffman [CL 31057002 by dan oconnor in ue5-main branch]
2024-01-31 13:55:55 -05:00
..
Classes
More pin type menu optimzations, avoid wandering back and forth between SoftObjectPath and AssetData
2024-01-31 13:55:55 -05:00
Private
More pin type menu optimzations, avoid wandering back and forth between SoftObjectPath and AssetData
2024-01-31 13:55:55 -05:00
Public
Adding additional guard rails to the "Index All" action from Find-in-Blueprints. Editor setting that controls user permission is now an enum. The default setting allows mass loading blueprints, but not mass checkout and resave. As a result, mass write is opt-in - also improved the final warning for mass-write to emphasize you're about to checkout.
2024-01-24 13:49:56 -05:00
BlueprintGraph.Build.cs
Removed redundant module includes.
2023-05-11 16:48:21 -04:00