Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavModifierComponent.cpp
Stephen Holmes 60dba1a919 Proper use of WITH_EDITOR. Also called RefreshNavigationModifiers() rather than completely reregistering the component OnNavAreaRegistrationChanged().
#review-23929520
#jira none
#preflight 63da32f49b664e430f1fac89

[CL 23945515 by Stephen Holmes in ue5-main branch]
2023-02-01 04:50:55 -05:00

7.3 KiB