Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavLinkCustomComponent.cpp
Stephen Holmes 8c407d4956 Fixes for NavLinks not properly updating the Navoctree when NavAreas are edited (when this occurs they are reregistered), specifically when the allowed agent types are modified.
#jira none
#review-23930091
#preflight 63da2fbb9f6dbf248dcaba0a

[CL 23945457 by Stephen Holmes in ue5-main branch]
2023-02-01 04:43:22 -05:00

12 KiB