Files
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp
Rolando Caloca 3f24640633 UE4 - hlslcc - Remove Metal seed 2 & 3 hack expanding matrices
[CL 2235112 by Rolando Caloca in Main branch]
2014-07-28 18:06:32 -04:00

48 KiB