Files
UnrealEngineUWP/Engine/Source/Programs/BaseTextureBuildWorker/Private/BaseTextureBuildWorker.cpp
Zousar Shaker 2b1ee0faa6 Rename/move file(s) from UncompressedTextureBuildWorker to BaseTextureBuildWorker
[CL 16415109 by Zousar Shaker in ue5-main branch]
2021-05-21 01:15:30 -04:00

20 lines
535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "DerivedDataBuildWorkerInterface.h"
#include "LaunchEngineLoop.h"
#include "Modules/ModuleManager.h"
#include "TextureBuildFunction.h"
IMPLEMENT_APPLICATION(UncompressedTextureBuildWorker, "UncompressedTextureBuildWorker");
void DerivedDataBuildWorkerInit()
{
static FTextureBuildFunction TextureBuildFunction;
TextureBuildFunction.SetName(TEXT("UncompressedTexture"));
UE::DerivedData::RegisterWorkerBuildFunction(&TextureBuildFunction);
}