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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2aeafac0fc554db91f9daf68e3ab04d0ca64ef5a
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
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jimmy andrews 70c35cc2a7 add navigable convex decomposition method to geometry script collision functions
+ expand preprocessing options for convex decomposition algorithm
#rb David.Hill

[CL 32482079 by jimmy andrews in ue5-main branch]
2024-03-25 16:17:07 -04:00
..
ThirdParty
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ConvexDecomposition3.cpp
add navigable convex decomposition method to geometry script collision functions
2024-03-25 16:17:07 -04:00
ConvexHull2.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
ConvexHull3.cpp
fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
2024-02-28 14:51:06 -05:00
Delaunay2.cpp
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
Delaunay3.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
DiTOrientedBox.cpp
…
ExactPredicates.cpp
…
FitKDOP3.cpp
…
FitOrientedBox2.cpp
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FitOrientedBox3.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
PolygonTriangulation.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
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