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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2a04c5bedbd97d3c975167534ec0069fd4bdab18
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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gil gribb 57d43aefcc UE4 - Moved mapped ubulk files to .m.ubulk so that they can be aligned and not compressed without affecting other bulk data such as textures.
#rb none


#ROBOMERGE-SOURCE: CL 5010556 via CL 5010559 via CL 5013445

[CL 5037908 by gil gribb in Main branch]
2019-02-18 12:10:33 -05:00
..
Blueprint
DR - Copying //UE4/Dev-Main@4785067 to //UE4-DevRendering
2019-01-23 17:01:56 -05:00
Internationalization
Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:28:34 -05:00
Misc
DR - Copying //UE4/Dev-Main@4785067 to //UE4-DevRendering
2019-01-23 17:01:56 -05:00
Serialization
UE4 - Moved mapped ubulk files to .m.ubulk so that they can be aligned and not compressed without affecting other bulk data such as textures.
2019-02-18 12:10:33 -05:00
Templates
Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main) CL - 4860397
2019-01-31 15:30:04 -05:00
UObject
Editor Utilities now respond to editor requests to cleanse object instances by clearing their references to any objects pending purge
2019-02-13 17:03:46 -05:00
CoreUObject.h
DR - Copying //UE4/Dev-Main@4785067 to //UE4-DevRendering
2019-01-23 17:01:56 -05:00
CoreUObjectSharedPCH.h
DR - Copying //UE4/Dev-Main@4785067 to //UE4-DevRendering
2019-01-23 17:01:56 -05:00
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