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- Added revert unchanged on changelists & files - Added changelist parameter to the Execute method of ISourceControlProvider (& updated all derived classes) - Fixed style problem in the Perforce settings dialog #rb sebastien.lussier [CL 15128504 by julien lheureux in ue5-main branch]
44 lines
2.8 KiB
C++
44 lines
2.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ISourceControlOperation.h"
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#include "ISourceControlState.h"
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#include "ISourceControlProvider.h"
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/**
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* Default source control provider implementation - "None"
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*/
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class FDefaultSourceControlProvider : public ISourceControlProvider
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{
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public:
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// ISourceControlProvider implementation
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virtual void Init(bool bForceConnection = true) override;
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virtual void Close() override;
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virtual FText GetStatusText() const override;
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virtual bool IsAvailable() const override;
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virtual bool IsEnabled() const override;
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virtual const FName& GetName(void) const override;
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virtual bool QueryStateBranchConfig(const FString& ConfigSrc, const FString& ConfigDest) override { return false; }
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virtual void RegisterStateBranches(const TArray<FString>& BranchNames, const FString& ContentRoot) override {}
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virtual int32 GetStateBranchIndex(const FString& BranchName) const override { return INDEX_NONE; }
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virtual ECommandResult::Type GetState( const TArray<FString>& InFiles, TArray<FSourceControlStateRef>& OutState, EStateCacheUsage::Type InStateCacheUsage ) override;
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virtual ECommandResult::Type GetState(const TArray<FSourceControlChangelistRef>& InChangelists, TArray<FSourceControlChangelistStateRef>& OutState, EStateCacheUsage::Type InStateCacheUsage) override;
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virtual TArray<FSourceControlStateRef> GetCachedStateByPredicate(TFunctionRef<bool(const FSourceControlStateRef&)> Predicate) const override;
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virtual FDelegateHandle RegisterSourceControlStateChanged_Handle( const FSourceControlStateChanged::FDelegate& SourceControlStateChanged ) override;
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virtual void UnregisterSourceControlStateChanged_Handle( FDelegateHandle Handle ) override;
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virtual ECommandResult::Type Execute( const FSourceControlOperationRef& InOperation, FSourceControlChangelistPtr InChangelist, const TArray<FString>& InFiles, EConcurrency::Type InConcurrency = EConcurrency::Synchronous, const FSourceControlOperationComplete& InOperationCompleteDelegate = FSourceControlOperationComplete() ) override;
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virtual bool CanCancelOperation( const FSourceControlOperationRef& InOperation ) const override;
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virtual void CancelOperation( const FSourceControlOperationRef& InOperation ) override;
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virtual bool UsesLocalReadOnlyState() const override;
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virtual bool UsesChangelists() const override;
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virtual bool UsesCheckout() const override;
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virtual void Tick() override;
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virtual TArray< TSharedRef<class ISourceControlLabel> > GetLabels( const FString& InMatchingSpec ) const override;
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virtual TArray<FSourceControlChangelistRef> GetChangelists( EStateCacheUsage::Type InStateCacheUsage ) override;
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#if SOURCE_CONTROL_WITH_SLATE
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virtual TSharedRef<class SWidget> MakeSettingsWidget() const override;
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#endif // SOURCE_CONTROL_WITH_SLATE
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};
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