You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
269 lines
16 KiB
C++
269 lines
16 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Misc/Guid.h"
|
|
#include "CollectionManagerTypes.h"
|
|
#include "ICollectionManager.h"
|
|
#include "Developer/CollectionManager/Private/Collection.h"
|
|
|
|
class ITextFilterExpressionContext;
|
|
|
|
namespace DirectoryWatcher { class FFileCache; }
|
|
|
|
/** Collection info for a given object - gives the collection name, as well as the reason this object is considered to be part of this collection */
|
|
struct FObjectCollectionInfo
|
|
{
|
|
explicit FObjectCollectionInfo(const FCollectionNameType& InCollectionKey)
|
|
: CollectionKey(InCollectionKey)
|
|
, Reason(0)
|
|
{
|
|
}
|
|
|
|
FObjectCollectionInfo(const FCollectionNameType& InCollectionKey, const ECollectionRecursionFlags::Flags InReason)
|
|
: CollectionKey(InCollectionKey)
|
|
, Reason(InReason)
|
|
{
|
|
}
|
|
|
|
/** The key identifying the collection that contains this object */
|
|
FCollectionNameType CollectionKey;
|
|
/** The reason(s) why this collection contains this object - this can be tested against the recursion mode when getting the collections for an object */
|
|
ECollectionRecursionFlags::Flags Reason;
|
|
};
|
|
|
|
typedef TMap<FCollectionNameType, TSharedRef<FCollection>> FAvailableCollectionsMap;
|
|
typedef TMap<FGuid, FCollectionNameType> FGuidToCollectionNamesMap;
|
|
typedef TMap<FName, TArray<FObjectCollectionInfo>> FCollectionObjectsMap;
|
|
typedef TMap<FGuid, TArray<FGuid>> FCollectionHierarchyMap;
|
|
typedef TArray<FLinearColor> FCollectionColorArray;
|
|
|
|
/** Wraps up the lazy caching of the collection manager */
|
|
class FCollectionManagerCache
|
|
{
|
|
public:
|
|
FCollectionManagerCache(FAvailableCollectionsMap& InAvailableCollections);
|
|
|
|
/** Dirty the parts of the cache that need to change when a collection is added to our collection manager */
|
|
void HandleCollectionAdded();
|
|
|
|
/** Dirty the parts of the cache that need to change when a collection is removed from our collection manager */
|
|
void HandleCollectionRemoved();
|
|
|
|
/** Dirty the parts of the cache that need to change when a collection is modified */
|
|
void HandleCollectionChanged();
|
|
|
|
/** Access the CachedCollectionNamesFromGuids map, ensuring that it is up-to-date */
|
|
const FGuidToCollectionNamesMap& GetCachedCollectionNamesFromGuids() const;
|
|
|
|
/** Access the CachedObjects map, ensuring that it is up-to-date */
|
|
const FCollectionObjectsMap& GetCachedObjects() const;
|
|
|
|
/** Access the CachedHierarchy map, ensuring that it is up-to-date */
|
|
const FCollectionHierarchyMap& GetCachedHierarchy() const;
|
|
|
|
/** Access the CachedColors array, ensuring that it is up-to-date */
|
|
const FCollectionColorArray& GetCachedColors() const;
|
|
|
|
enum class ERecursiveWorkerFlowControl : uint8
|
|
{
|
|
Stop,
|
|
Continue,
|
|
};
|
|
|
|
typedef TFunctionRef<ERecursiveWorkerFlowControl(const FCollectionNameType&, ECollectionRecursionFlags::Flag)> FRecursiveWorkerFunc;
|
|
|
|
void RecursionHelper_DoWork(const FCollectionNameType& InCollectionKey, const ECollectionRecursionFlags::Flags InRecursionMode, FRecursiveWorkerFunc InWorkerFunc) const;
|
|
ERecursiveWorkerFlowControl RecursionHelper_DoWorkOnParents(const FCollectionNameType& InCollectionKey, FRecursiveWorkerFunc InWorkerFunc) const;
|
|
ERecursiveWorkerFlowControl RecursionHelper_DoWorkOnChildren(const FCollectionNameType& InCollectionKey, FRecursiveWorkerFunc InWorkerFunc) const;
|
|
|
|
private:
|
|
/** Reference to the collections that are currently available in our owner collection manager */
|
|
FAvailableCollectionsMap& AvailableCollections;
|
|
|
|
/** A map of collection GUIDs to their associated collection names */
|
|
mutable FGuidToCollectionNamesMap CachedCollectionNamesFromGuids_Internal;
|
|
|
|
/** A map of object paths to their associated collection info - only objects that are in collections will appear in here */
|
|
mutable FCollectionObjectsMap CachedObjects_Internal;
|
|
|
|
/** A map of parent collection GUIDs to their child collection GUIDs - only collections that have children will appear in here */
|
|
mutable FCollectionHierarchyMap CachedHierarchy_Internal;
|
|
|
|
/** An array of all unique colors currently used by collections */
|
|
mutable FCollectionColorArray CachedColors_Internal;
|
|
|
|
/** Flag to say whether the CachedCollectionNamesFromGuids map is dirty */
|
|
mutable bool bIsCachedCollectionNamesFromGuidsDirty : 1;
|
|
|
|
/** Flag to say whether the CachedObjects map is dirty */
|
|
mutable bool bIsCachedObjectsDirty : 1;
|
|
|
|
/** Flag to say whether the CachedHierarchy map is dirty */
|
|
mutable bool bIsCachedHierarchyDirty : 1;
|
|
|
|
/** Flag to say whether the CachedColors array is dirty */
|
|
mutable bool bIsCachedColorsDirty : 1;
|
|
};
|
|
|
|
class FCollectionManager : public ICollectionManager
|
|
{
|
|
public:
|
|
FCollectionManager();
|
|
virtual ~FCollectionManager();
|
|
|
|
// ICollectionManager implementation
|
|
virtual bool HasCollections() const override;
|
|
virtual void GetCollections(TArray<FCollectionNameType>& OutCollections) const override;
|
|
virtual void GetCollections(FName CollectionName, TArray<FCollectionNameType>& OutCollections) const override;
|
|
virtual void GetCollectionNames(ECollectionShareType::Type ShareType, TArray<FName>& CollectionNames) const override;
|
|
virtual void GetRootCollections(TArray<FCollectionNameType>& OutCollections) const override;
|
|
virtual void GetRootCollectionNames(ECollectionShareType::Type ShareType, TArray<FName>& CollectionNames) const override;
|
|
virtual void GetChildCollections(FName CollectionName, ECollectionShareType::Type ShareType, TArray<FCollectionNameType>& OutCollections) const override;
|
|
virtual void GetChildCollectionNames(FName CollectionName, ECollectionShareType::Type ShareType, ECollectionShareType::Type ChildShareType, TArray<FName>& CollectionNames) const override;
|
|
virtual TOptional<FCollectionNameType> GetParentCollection(FName CollectionName, ECollectionShareType::Type ShareType) const override;
|
|
virtual bool CollectionExists(FName CollectionName, ECollectionShareType::Type ShareType) const override;
|
|
virtual bool GetAssetsInCollection(FName CollectionName, ECollectionShareType::Type ShareType, TArray<FName>& AssetPaths, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual bool GetObjectsInCollection(FName CollectionName, ECollectionShareType::Type ShareType, TArray<FName>& ObjectPaths, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual bool GetClassesInCollection(FName CollectionName, ECollectionShareType::Type ShareType, TArray<FName>& ClassPaths, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual void GetCollectionsContainingObject(FName ObjectPath, ECollectionShareType::Type ShareType, TArray<FName>& OutCollectionNames, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual void GetCollectionsContainingObject(FName ObjectPath, TArray<FCollectionNameType>& OutCollections, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual void GetCollectionsContainingObjects(const TArray<FName>& ObjectPaths, TMap<FCollectionNameType, TArray<FName>>& OutCollectionsAndMatchedObjects, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual FString GetCollectionsStringForObject(FName ObjectPath, ECollectionShareType::Type ShareType, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self, bool bFullPaths = true) const override;
|
|
virtual void CreateUniqueCollectionName(const FName& BaseName, ECollectionShareType::Type ShareType, FName& OutCollectionName) const override;
|
|
virtual bool IsValidCollectionName(const FString& CollectionName, ECollectionShareType::Type ShareType) const override;
|
|
virtual bool CreateCollection(FName CollectionName, ECollectionShareType::Type ShareType, ECollectionStorageMode::Type StorageMode) override;
|
|
virtual bool RenameCollection(FName CurrentCollectionName, ECollectionShareType::Type CurrentShareType, FName NewCollectionName, ECollectionShareType::Type NewShareType) override;
|
|
virtual bool ReparentCollection(FName CollectionName, ECollectionShareType::Type ShareType, FName ParentCollectionName, ECollectionShareType::Type ParentShareType) override;
|
|
virtual bool DestroyCollection(FName CollectionName, ECollectionShareType::Type ShareType) override;
|
|
virtual bool AddToCollection(FName CollectionName, ECollectionShareType::Type ShareType, FName ObjectPath) override;
|
|
virtual bool AddToCollection(FName CollectionName, ECollectionShareType::Type ShareType, const TArray<FName>& ObjectPaths, int32* OutNumAdded = nullptr) override;
|
|
virtual bool RemoveFromCollection(FName CollectionName, ECollectionShareType::Type ShareType, FName ObjectPath) override;
|
|
virtual bool RemoveFromCollection(FName CollectionName, ECollectionShareType::Type ShareType, const TArray<FName>& ObjectPaths, int32* OutNumRemoved = nullptr) override;
|
|
virtual bool SetDynamicQueryText(FName CollectionName, ECollectionShareType::Type ShareType, const FString& InQueryText) override;
|
|
virtual bool GetDynamicQueryText(FName CollectionName, ECollectionShareType::Type ShareType, FString& OutQueryText) const override;
|
|
virtual bool TestDynamicQuery(FName CollectionName, ECollectionShareType::Type ShareType, const ITextFilterExpressionContext& InContext, bool& OutResult) const override;
|
|
virtual bool EmptyCollection(FName CollectionName, ECollectionShareType::Type ShareType) override;
|
|
virtual bool SaveCollection(FName CollectionName, ECollectionShareType::Type ShareType) override;
|
|
virtual bool UpdateCollection(FName CollectionName, ECollectionShareType::Type ShareType) override;
|
|
virtual bool GetCollectionStatusInfo(FName CollectionName, ECollectionShareType::Type ShareType, FCollectionStatusInfo& OutStatusInfo) const override;
|
|
virtual bool HasCollectionColors(TArray<FLinearColor>* OutColors = nullptr) const override;
|
|
virtual bool GetCollectionColor(FName CollectionName, ECollectionShareType::Type ShareType, TOptional<FLinearColor>& OutColor) const override;
|
|
virtual bool SetCollectionColor(FName CollectionName, ECollectionShareType::Type ShareType, const TOptional<FLinearColor>& NewColor) override;
|
|
virtual bool GetCollectionStorageMode(FName CollectionName, ECollectionShareType::Type ShareType, ECollectionStorageMode::Type& OutStorageMode) const override;
|
|
virtual bool IsObjectInCollection(FName ObjectPath, FName CollectionName, ECollectionShareType::Type ShareType, ECollectionRecursionFlags::Flags RecursionMode = ECollectionRecursionFlags::Self) const override;
|
|
virtual bool IsValidParentCollection(FName CollectionName, ECollectionShareType::Type ShareType, FName ParentCollectionName, ECollectionShareType::Type ParentShareType) const override;
|
|
virtual FText GetLastError() const override { return LastError; }
|
|
virtual void HandleFixupRedirectors(ICollectionRedirectorFollower& InRedirectorFollower) override;
|
|
virtual bool HandleRedirectorDeleted(const FName& ObjectPath) override;
|
|
virtual void HandleObjectRenamed(const FName& OldObjectPath, const FName& NewObjectPath) override;
|
|
virtual void HandleObjectDeleted(const FName& ObjectPath) override;
|
|
|
|
/** Event for when collections are created */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FCollectionCreatedEvent, FCollectionCreatedEvent );
|
|
virtual FCollectionCreatedEvent& OnCollectionCreated() override { return CollectionCreatedEvent; }
|
|
|
|
/** Event for when collections are destroyed */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FCollectionDestroyedEvent, FCollectionDestroyedEvent );
|
|
virtual FCollectionDestroyedEvent& OnCollectionDestroyed() override { return CollectionDestroyedEvent; }
|
|
|
|
/** Event for when assets are added to a collection */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FAssetsAddedEvent, FAssetsAddedEvent );
|
|
virtual FAssetsAddedEvent& OnAssetsAdded() override { return AssetsAddedEvent; }
|
|
|
|
/** Event for when assets are removed to a collection */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FAssetsRemovedEvent, FAssetsRemovedEvent );
|
|
virtual FAssetsRemovedEvent& OnAssetsRemoved() override { return AssetsRemovedEvent; }
|
|
|
|
/** Event for when collections are renamed */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FCollectionRenamedEvent, FCollectionRenamedEvent );
|
|
virtual FCollectionRenamedEvent& OnCollectionRenamed() override { return CollectionRenamedEvent; }
|
|
|
|
/** Event for when collections are re-parented */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FCollectionReparentedEvent, FCollectionReparentedEvent );
|
|
virtual FCollectionReparentedEvent& OnCollectionReparented() override { return CollectionReparentedEvent; }
|
|
|
|
/** Event for when collections is updated, or otherwise changed and we can't tell exactly how (eg, after updating from source control and merging) */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FCollectionUpdatedEvent, FCollectionUpdatedEvent );
|
|
virtual FCollectionUpdatedEvent& OnCollectionUpdated() override { return CollectionUpdatedEvent; }
|
|
|
|
/** Event for when collections is updated, or otherwise changed and we can't tell exactly how (eg, after updating from source control and merging) */
|
|
DECLARE_DERIVED_EVENT( FCollectionManager, ICollectionManager::FAddToCollectionCheckinDescriptionEvent, FAddToCollectionCheckinDescriptionEvent);
|
|
virtual FAddToCollectionCheckinDescriptionEvent& OnAddToCollectionCheckinDescriptionEvent() override { return AddToCollectionCheckinDescriptionEvent; }
|
|
|
|
private:
|
|
/** Tick this collection manager so it can process any file cache events */
|
|
bool TickFileCache(float InDeltaTime);
|
|
|
|
/** Loads all collection files from disk */
|
|
void LoadCollections();
|
|
|
|
/** Returns true if the specified share type requires source control */
|
|
bool ShouldUseSCC(ECollectionShareType::Type ShareType) const;
|
|
|
|
/** Given a collection name and share type, work out the full filename for the collection to use on disk */
|
|
FString GetCollectionFilename(const FName& InCollectionName, const ECollectionShareType::Type InCollectionShareType) const;
|
|
|
|
/** Adds a collection to the lookup maps */
|
|
bool AddCollection(const TSharedRef<FCollection>& CollectionRef, ECollectionShareType::Type ShareType);
|
|
|
|
/** Removes a collection from the lookup maps */
|
|
bool RemoveCollection(const TSharedRef<FCollection>& CollectionRef, ECollectionShareType::Type ShareType);
|
|
|
|
/** Removes an object from any collections that contain it */
|
|
void RemoveObjectFromCollections(const FName& ObjectPath, TArray<FCollectionNameType>& OutUpdatedCollections);
|
|
|
|
/** Replaces an object with another in any collections that contain it */
|
|
void ReplaceObjectInCollections(const FName& OldObjectPath, const FName& NewObjectPath, TArray<FCollectionNameType>& OutUpdatedCollections);
|
|
|
|
/** Internal common functionality for saving a collection */
|
|
bool InternalSaveCollection(const TSharedRef<FCollection>& CollectionRef, FText& OutError);
|
|
|
|
private:
|
|
/** The folders that contain collections */
|
|
FString CollectionFolders[ECollectionShareType::CST_All];
|
|
|
|
/** The extension used for collection files */
|
|
FString CollectionExtension;
|
|
|
|
/** Array of file cache instances that are watching for the collection files changing on disk */
|
|
TSharedPtr<DirectoryWatcher::FFileCache> CollectionFileCaches[ECollectionShareType::CST_All];
|
|
|
|
/** Delegate handle for the TickFileCache function */
|
|
FDelegateHandle TickFileCacheDelegateHandle;
|
|
|
|
/** A map of collection names to FCollection objects */
|
|
TMap<FCollectionNameType, TSharedRef<FCollection>> AvailableCollections;
|
|
|
|
/** The lazily updated cache for this collection manager */
|
|
FCollectionManagerCache CollectionCache;
|
|
|
|
/** The most recent error that occurred */
|
|
mutable FText LastError;
|
|
|
|
/** Event for when assets are added to a collection */
|
|
FAssetsAddedEvent AssetsAddedEvent;
|
|
|
|
/** Event for when assets are removed from a collection */
|
|
FAssetsRemovedEvent AssetsRemovedEvent;
|
|
|
|
/** Event for when collections are renamed */
|
|
FCollectionRenamedEvent CollectionRenamedEvent;
|
|
|
|
/** Event for when collections are re-parented */
|
|
FCollectionReparentedEvent CollectionReparentedEvent;
|
|
|
|
/** Event for when collections are updated, or otherwise changed and we can't tell exactly how (eg, after updating from source control and merging) */
|
|
FCollectionUpdatedEvent CollectionUpdatedEvent;
|
|
|
|
/** Event for when collections are created */
|
|
FCollectionCreatedEvent CollectionCreatedEvent;
|
|
|
|
/** Event for when collections are destroyed */
|
|
FCollectionDestroyedEvent CollectionDestroyedEvent;
|
|
|
|
/** When a collection checkin happens, use this event to add additional text to the changelist description */
|
|
FAddToCollectionCheckinDescriptionEvent AddToCollectionCheckinDescriptionEvent;
|
|
};
|