Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

17 lines
443 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UBlueprint;
//////////////////////////////////////////////////////////////////////////
// FNativeCodeGenerationTool
struct FNativeCodeGenerationTool
{
BLUEPRINTNATIVECODEGEN_API static void Open(UBlueprint& Object, TSharedRef< class FBlueprintEditor> Editor);
BLUEPRINTNATIVECODEGEN_API static bool CanGenerate(const UBlueprint& Object);
};