Files
UnrealEngineUWP/Engine/Source/Programs/BlankProgram/Private/BlankProgram.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

18 lines
384 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "BlankProgram.h"
#include "RequiredProgramMainCPPInclude.h"
DEFINE_LOG_CATEGORY_STATIC(LogBlankProgram, Log, All);
IMPLEMENT_APPLICATION(BlankProgram, "BlankProgram");
INT32_MAIN_INT32_ARGC_TCHAR_ARGV()
{
GEngineLoop.PreInit(ArgC, ArgV);
UE_LOG(LogBlankProgram, Display, TEXT("Hello World"));
return 0;
}