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========================== MAJOR FEATURES + CHANGES ========================== Change 2959679 on 2016/04/28 by Ben.Marsh UGS: Show the original author for changes with a #ROBOMERGE-AUTHOR tag. Change 2959695 on 2016/04/28 by Ben.Marsh UGS: Only filter out changes from by buildmachine that contain the string "CIS Counter". Change 2960798 on 2016/04/29 by Ben.Marsh Remove C++ version of ParallelExecutor. Now implemented in C# as part of UAT. Change 2960928 on 2016/04/29 by Ben.Marsh UGS: Change filter for buildmachine changes to only include rebuilt lightmaps. Change 2963214 on 2016/05/02 by Ben.Marsh BuildGraph: Allow specifying optional dependencies for a node, indicating that the build products from an upstream node are desired, but should not block the node from running. Change 2964454 on 2016/05/03 by Ben.Marsh Change PostBuildInfoTool to PostBadgeStatus, and add position-independent argument parsing. Change 2964533 on 2016/05/03 by Ben.Marsh BuildGraph: Add the ability to generate summary badges from BuildGraph scripts, which can be pushed into a separate database for consumption by UGS. Change 2964852 on 2016/05/03 by Ben.Marsh BuildGraph: Add a task which can submit a set of files to Perforce, optionally creating and using a different workspace to do so. Change 2966856 on 2016/05/04 by Ben.Marsh EC: Allow specifying a filter for the changes considered when looking for the most recent change. Allows filtering out content changes for UGS builds, code-only builds, etc... Change 2966867 on 2016/05/04 by Ben.Marsh EC: Restore code to always set time in CIS state; we never want large builds to trigger off their defined interval. Change 2967504 on 2016/05/05 by Ben.Marsh UAT: Make sure the intermediate directory exists before writing out the list of changes in StreamCopyDescription. Change 2967778 on 2016/05/05 by Ben.Marsh UAT: Detect the P4 environment by querying Perforce for the setting of P4PORT, rather than assuming it's set in an environment variable. Windows stores this setting in the registry rather than the environment, but it's also valid to be set via P4CONFIG. Change 2967815 on 2016/05/05 by Ben.Marsh EC: Copy the initial resource pool setting from the stream settings into an EC property Change 2967873 on 2016/05/05 by Ben.Marsh EC: Allow stream settings to be stored directly in /GUBP_V5/Streams/ rather than having to be in a child property sheet. Change 2969294 on 2016/05/06 by Ben.Marsh EC: Extend ConformResources command to allow updating the pools that resources are assigned to, and to limit the number of machines which are syncing at once. Also added new EC procedure to allow specifying these arguments. Change 2969371 on 2016/05/06 by Ben.Marsh EC: Allow overriding the stream and workspace identifier synced by the builders. Overriding the stream allows syncing a narrower view of files (eg. Dev-Main vs Main), and overriding the workspace identifier allows sharing a workspace between two streams. Change 2970623 on 2016/05/09 by Ben.Marsh UAT: Prevent Ctrl-C handler delegate from being garbage collected and failing to be triggered. Change 2970627 on 2016/05/09 by Ben.Marsh UAT: Don't limit the list of valid target platforms specified on the command line to just those that we have initialized. Ignoring the platform if the SDK is not installed is never what the user wants. Change 2972140 on 2016/05/10 by Ben.Marsh Change 'Engine, Tools and Monolithics' to include QAGame and Template editors, but exclude everything downstream of a trigger. #lockdown Nick.Penwarden [CL 2972146 by Ben Marsh in Main branch]
1324 lines
42 KiB
C#
1324 lines
42 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using System.Xml.Linq;
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using UnrealBuildTool;
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using AutomationTool;
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using System.Reflection;
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using System.Diagnostics;
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using System.Xml.Schema;
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namespace AutomationTool
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{
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/// <summary>
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/// Implementation of XmlDocument which preserves line numbers for its elements
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/// </summary>
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class ScriptDocument : XmlDocument
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{
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/// <summary>
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/// The file being read
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/// </summary>
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FileReference File;
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/// <summary>
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/// Interface to the LineInfo on the active XmlReader
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/// </summary>
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IXmlLineInfo LineInfo;
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/// <summary>
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/// Set to true if the reader encounters an error
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/// </summary>
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bool bHasErrors;
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/// <summary>
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/// Private constructor. Use ScriptDocument.Load to read an XML document.
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/// </summary>
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ScriptDocument(FileReference InFile)
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{
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File = InFile;
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}
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/// <summary>
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/// Overrides XmlDocument.CreateElement() to construct ScriptElements rather than XmlElements
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/// </summary>
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public override XmlElement CreateElement(string Prefix, string LocalName, string NamespaceUri)
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{
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return new ScriptElement(File, LineInfo.LineNumber, Prefix, LocalName, NamespaceUri, this);
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}
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/// <summary>
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/// Loads a script document from the given file
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/// </summary>
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/// <param name="File">The file to load</param>
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/// <param name="Schema">The schema to validate against</param>
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/// <param name="OutDocument">If successful, the document that was read</param>
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/// <returns>True if the document could be read, false otherwise</returns>
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public static bool TryRead(FileReference File, ScriptSchema Schema, out ScriptDocument OutDocument)
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{
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ScriptDocument Document = new ScriptDocument(File);
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XmlReaderSettings Settings = new XmlReaderSettings();
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Settings.Schemas.Add(Schema.CompiledSchema);
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Settings.ValidationType = ValidationType.Schema;
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Settings.ValidationEventHandler += Document.ValidationEvent;
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using (XmlReader Reader = XmlReader.Create(File.FullName, Settings))
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{
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// Read the document
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Document.LineInfo = (IXmlLineInfo)Reader;
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try
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{
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Document.Load(Reader);
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}
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catch (XmlException Ex)
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{
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if (!Document.bHasErrors)
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{
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CommandUtils.LogError("{0}", Ex.Message);
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Document.bHasErrors = true;
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}
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}
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// If we hit any errors while parsing
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if (Document.bHasErrors)
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{
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OutDocument = null;
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return false;
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}
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// Check that the root element is valid. If not, we didn't actually validate against the schema.
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if (Document.DocumentElement.Name != ScriptSchema.RootElementName)
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{
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CommandUtils.LogError("Script does not have a root element called '{0}'", ScriptSchema.RootElementName);
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OutDocument = null;
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return false;
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}
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if (Document.DocumentElement.NamespaceURI != ScriptSchema.NamespaceURI)
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{
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CommandUtils.LogError("Script root element is not in the '{0}' namespace (add the xmlns=\"{0}\" attribute)", ScriptSchema.NamespaceURI);
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OutDocument = null;
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return false;
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}
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}
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OutDocument = Document;
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return true;
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}
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/// <summary>
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/// Callback for validation errors in the document
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/// </summary>
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/// <param name="Sender">Standard argument for ValidationEventHandler</param>
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/// <param name="Args">Standard argument for ValidationEventHandler</param>
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void ValidationEvent(object Sender, ValidationEventArgs Args)
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{
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if (Args.Severity == XmlSeverityType.Warning)
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{
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CommandUtils.LogWarning("{0}({1}): {2}", File.FullName, Args.Exception.LineNumber, Args.Message);
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}
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else
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{
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CommandUtils.LogError("{0}({1}): {2}", File.FullName, Args.Exception.LineNumber, Args.Message);
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bHasErrors = true;
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}
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}
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}
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/// <summary>
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/// Implementation of XmlElement which preserves line numbers
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/// </summary>
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class ScriptElement : XmlElement
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{
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/// <summary>
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/// The file containing this element
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/// </summary>
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public readonly FileReference File;
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/// <summary>
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/// The line number containing this element
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/// </summary>
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public readonly int LineNumber;
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/// <summary>
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/// Constructor
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/// </summary>
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public ScriptElement(FileReference InFile, int InLineNumber, string Prefix, string LocalName, string NamespaceUri, ScriptDocument Document)
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: base(Prefix, LocalName, NamespaceUri, Document)
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{
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File = InFile;
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LineNumber = InLineNumber;
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}
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}
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/// <summary>
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/// Reader for build graph definitions. Instanced to contain temporary state; public interface is through ScriptReader.TryRead().
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/// </summary>
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class ScriptReader
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{
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/// <summary>
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/// The current graph
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/// </summary>
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Graph Graph = new Graph();
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/// <summary>
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/// Mapping of global property name to values.
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/// </summary>
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Dictionary<string, string> GlobalProperties = new Dictionary<string, string>();
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/// <summary>
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/// List of property name to value lookups. Modifications to properties are scoped to nodes and agents. EnterScope() pushes an empty dictionary onto the end of this list, and LeaveScope() removes one.
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/// ExpandProperties() searches from last to first lookup when trying to resolve a property name, and takes the first it finds.
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/// </summary>
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List<Dictionary<string, string>> ScopedProperties = new List<Dictionary<string, string>>();
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/// <summary>
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/// Schema for the script
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/// </summary>
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ScriptSchema Schema;
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/// <summary>
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/// The number of errors encountered during processing so far
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/// </summary>
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int NumErrors;
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/// <summary>
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/// Private constructor. Use ScriptReader.TryRead() to read a script file.
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/// </summary>
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/// <param name="Properties">Predefined property name to value mapping</param>
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/// <param name="InSchema">Schema for the script</param>
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private ScriptReader(IDictionary<string, string> Properties, ScriptSchema InSchema)
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{
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GlobalProperties = new Dictionary<string, string>(Properties, StringComparer.InvariantCultureIgnoreCase);
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ScopedProperties.Add(GlobalProperties);
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Schema = InSchema;
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}
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/// <summary>
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/// Try to read a script file from the given file.
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/// </summary>
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/// <param name="File">File to read from</param>
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/// <param name="DefaultProperties">Manually defined properties to parse the graph with</param>
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/// <param name="InSchema">Schema for the script</param>
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/// <param name="Graph">If successful, the graph constructed from the given script</param>
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/// <returns>True if the graph was read, false if there were errors</returns>
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public static bool TryRead(FileReference File, IDictionary<string, string> DefaultProperties, ScriptSchema Schema, out Graph Graph)
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{
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// Check the file exists before doing anything.
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if (!File.Exists())
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{
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CommandUtils.LogError("Cannot open '{0}'", File.FullName);
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Graph = null;
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return false;
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}
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// Read the file and build the graph
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ScriptReader Reader = new ScriptReader(DefaultProperties, Schema);
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if (Reader.TryRead(File) && Reader.NumErrors == 0)
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{
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Graph = Reader.Graph;
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return true;
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}
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else
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{
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Graph = null;
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return false;
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}
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}
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/// <summary>
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/// Read the script from the given file
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/// </summary>
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/// <param name="File">File to read from</param>
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bool TryRead(FileReference File)
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{
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// Read the document and validate it against the schema
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ScriptDocument Document;
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if (!ScriptDocument.TryRead(File, Schema, out Document))
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{
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NumErrors++;
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return false;
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}
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// Read the root BuildGraph element
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ReadGraphBody(Document.DocumentElement, File.Directory);
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return true;
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}
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/// <summary>
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/// Reads the contents of a graph
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/// </summary>
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/// <param name="Element">The parent element to read from</param>
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/// <param name="BaseDirectory">Base directory to resolve includes against</param>
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void ReadGraphBody(XmlElement Element, DirectoryReference BaseDirectory)
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{
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EnterScope();
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foreach (ScriptElement ChildElement in Element.ChildNodes.OfType<ScriptElement>())
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{
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switch (ChildElement.Name)
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{
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case "Include":
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ReadInclude(ChildElement, BaseDirectory);
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break;
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case "Property":
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ReadProperty(ChildElement);
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break;
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case "Local":
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ReadLocalProperty(ChildElement);
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break;
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case "Agent":
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ReadAgent(ChildElement, null);
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break;
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case "Aggregate":
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ReadAggregate(ChildElement);
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break;
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case "Report":
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ReadReport(ChildElement);
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break;
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case "Badge":
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ReadBadge(ChildElement);
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break;
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case "Notify":
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ReadNotifier(ChildElement);
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break;
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case "Trigger":
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ReadTrigger(ChildElement);
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break;
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case "Warning":
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ReadDiagnostic(ChildElement, LogEventType.Warning, null, null, null);
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break;
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case "Error":
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ReadDiagnostic(ChildElement, LogEventType.Error, null, null, null);
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break;
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case "Do":
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ReadBlock(ChildElement, x => ReadGraphBody(x, BaseDirectory));
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break;
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case "Choose":
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ReadChoice(ChildElement, x => ReadGraphBody(x, BaseDirectory));
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break;
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default:
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LogError(ChildElement, "Invalid element '{0}'", ChildElement.Name);
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break;
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}
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}
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LeaveScope();
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}
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/// <summary>
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/// Handles validation messages from validating the document against its schema
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/// </summary>
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/// <param name="Sender">The source of the event</param>
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/// <param name="Args">Event arguments</param>
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void ValidationHandler(object Sender, ValidationEventArgs Args)
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{
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if (Args.Severity == XmlSeverityType.Warning)
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{
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CommandUtils.LogWarning("Script: {0}", Args.Message);
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}
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else
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{
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CommandUtils.LogError("Script: {0}", Args.Message);
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NumErrors++;
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}
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}
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/// <summary>
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/// Push a new property scope onto the stack
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/// </summary>
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void EnterScope()
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{
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ScopedProperties.Add(new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase));
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}
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/// <summary>
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/// Pop a property scope from the stack
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/// </summary>
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void LeaveScope()
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{
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ScopedProperties.RemoveAt(ScopedProperties.Count - 1);
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}
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/// <summary>
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/// Reads the definition for a trigger.
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/// </summary>
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/// <param name="Element">Xml element to read the definition from</param>
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void ReadTrigger(ScriptElement Element)
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{
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string[] QualifiedName;
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if (EvaluateCondition(Element) && TryReadQualifiedObjectName(Element, out QualifiedName))
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{
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// Validate all the parent triggers
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ManualTrigger ParentTrigger = null;
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for (int Idx = 0; Idx < QualifiedName.Length - 1; Idx++)
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{
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ManualTrigger NextTrigger;
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if (!Graph.NameToTrigger.TryGetValue(QualifiedName[Idx], out NextTrigger))
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{
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LogError(Element, "Unknown trigger '{0}'", QualifiedName[Idx]);
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return;
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}
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if (NextTrigger.Parent != ParentTrigger)
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{
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LogError(Element, "Qualified name of trigger '{0}' is '{1}'", NextTrigger.Name, NextTrigger.QualifiedName);
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return;
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}
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ParentTrigger = NextTrigger;
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}
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// Get the name of the new trigger
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string Name = QualifiedName[QualifiedName.Length - 1];
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// Create the new trigger
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ManualTrigger Trigger;
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if (!Graph.NameToTrigger.TryGetValue(Name, out Trigger))
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{
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Trigger = new ManualTrigger(ParentTrigger, Name);
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Graph.NameToTrigger.Add(Name, Trigger);
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}
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else if (Trigger.Parent != ParentTrigger)
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{
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LogError(Element, "Conflicting parent for '{0}' - previously declared as '{1}', now '{2}'", Name, Trigger.QualifiedName, new ManualTrigger(ParentTrigger, Name).QualifiedName);
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return;
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}
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// Read the child elements
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ReadTriggerBody(Element, Trigger);
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}
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}
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/// <summary>
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/// Reads the body of a trigger element
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/// </summary>
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/// <param name="Element">Xml element to read the definition from</param>
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void ReadTriggerBody(XmlElement Element, ManualTrigger Trigger)
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{
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EnterScope();
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foreach (ScriptElement ChildElement in Element.ChildNodes.OfType<ScriptElement>())
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{
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switch (ChildElement.Name)
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{
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case "Property":
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ReadProperty(ChildElement);
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break;
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case "Local":
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ReadLocalProperty(ChildElement);
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break;
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case "Agent":
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ReadAgent(ChildElement, Trigger);
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break;
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case "Aggregate":
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ReadAggregate(ChildElement);
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break;
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case "Notifier":
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ReadNotifier(ChildElement);
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break;
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case "Warning":
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ReadDiagnostic(ChildElement, LogEventType.Warning, null, null, Trigger);
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break;
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case "Error":
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ReadDiagnostic(ChildElement, LogEventType.Error, null, null, Trigger);
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break;
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case "Do":
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ReadBlock(ChildElement, x => ReadTriggerBody(x, Trigger));
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break;
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case "Choose":
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ReadChoice(ChildElement, x => ReadTriggerBody(x, Trigger));
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break;
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default:
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LogError(ChildElement, "Invalid element '{0}'", ChildElement.Name);
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break;
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}
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}
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LeaveScope();
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}
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/// <summary>
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/// Read an include directive, and the contents of the target file
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/// </summary>
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/// <param name="Element">Xml element to read the definition from</param>
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/// <param name="BaseDir">Base directory to resolve relative include paths from </param>
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void ReadInclude(ScriptElement Element, DirectoryReference BaseDir)
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{
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if (EvaluateCondition(Element))
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{
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FileReference Script = FileReference.Combine(BaseDir, Element.GetAttribute("Script"));
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if (Script.Exists())
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{
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TryRead(Script);
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}
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else
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{
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LogError(Element, "Cannot find included script '{0}'", Script.FullName);
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}
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}
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}
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/// <summary>
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/// Reads a property assignment.
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/// </summary>
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/// <param name="Element">Xml element to read the definition from</param>
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void ReadProperty(ScriptElement Element)
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{
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if (EvaluateCondition(Element))
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{
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string Name = ReadAttribute(Element, "Name");
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if (ValidateName(Element, Name))
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{
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GlobalProperties[Name] = ReadAttribute(Element, "Value");
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}
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}
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}
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/// <summary>
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/// Reads a local property assignment.
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/// </summary>
|
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/// <param name="Element">Xml element to read the definition from</param>
|
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void ReadLocalProperty(ScriptElement Element)
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{
|
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if (EvaluateCondition(Element))
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{
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string Name = ReadAttribute(Element, "Name");
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if (ValidateName(Element, Name))
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{
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ScopedProperties[ScopedProperties.Count - 1][Name] = ReadAttribute(Element, "Value");
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}
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}
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}
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|
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/// <summary>
|
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/// Reads the definition for an agent.
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/// </summary>
|
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/// <param name="Element">Xml element to read the definition from</param>
|
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/// <param name="Trigger">The controlling trigger for nodes in this agent</param>
|
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void ReadAgent(ScriptElement Element, ManualTrigger Trigger)
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{
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string Name;
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if (EvaluateCondition(Element) && TryReadObjectName(Element, out Name))
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{
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// Read the valid agent types. This may be omitted if we're continuing an existing agent.
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string[] Types = ReadListAttribute(Element, "Type");
|
|
|
|
// Create the agent object, or continue an existing one
|
|
Agent Agent;
|
|
if (Graph.NameToAgent.TryGetValue(Name, out Agent))
|
|
{
|
|
if (Types.Length > 0 && Agent.PossibleTypes.Length > 0)
|
|
{
|
|
string[] NewTypes = Agent.PossibleTypes.Intersect(Types, StringComparer.InvariantCultureIgnoreCase).ToArray();
|
|
if (NewTypes.Length == 0)
|
|
{
|
|
LogError(Element, "No common agent types with previous agent definition");
|
|
}
|
|
Agent.PossibleTypes = NewTypes;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Types.Length == 0)
|
|
{
|
|
LogError(Element, "Missing type for agent '{0}'", Name);
|
|
}
|
|
Agent = new Agent(Name, Types);
|
|
Graph.NameToAgent.Add(Name, Agent);
|
|
Graph.Agents.Add(Agent);
|
|
}
|
|
|
|
// Process all the child elements.
|
|
ReadAgentBody(Element, Agent, Trigger);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read the contents of an agent definition
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="ParentAgent">The agent to contain the definition</param>
|
|
/// <param name="ControllingTrigger">The enclosing trigger</param>
|
|
void ReadAgentBody(ScriptElement Element, Agent ParentAgent, ManualTrigger ControllingTrigger)
|
|
{
|
|
EnterScope();
|
|
foreach (ScriptElement ChildElement in Element.ChildNodes.OfType<ScriptElement>())
|
|
{
|
|
switch (ChildElement.Name)
|
|
{
|
|
case "Property":
|
|
ReadProperty(ChildElement);
|
|
break;
|
|
case "Local":
|
|
ReadLocalProperty(ChildElement);
|
|
break;
|
|
case "Node":
|
|
ReadNode(ChildElement, ParentAgent, ControllingTrigger);
|
|
break;
|
|
case "Aggregate":
|
|
ReadAggregate(ChildElement);
|
|
break;
|
|
case "Warning":
|
|
ReadDiagnostic(ChildElement, LogEventType.Warning, null, ParentAgent, ControllingTrigger);
|
|
break;
|
|
case "Error":
|
|
ReadDiagnostic(ChildElement, LogEventType.Error, null, ParentAgent, ControllingTrigger);
|
|
break;
|
|
case "Do":
|
|
ReadBlock(ChildElement, x => ReadAgentBody(x, ParentAgent, ControllingTrigger));
|
|
break;
|
|
case "Choose":
|
|
ReadChoice(ChildElement, x => ReadAgentBody(x, ParentAgent, ControllingTrigger));
|
|
break;
|
|
default:
|
|
LogError(ChildElement, "Unexpected element type '{0}'", ChildElement.Name);
|
|
break;
|
|
}
|
|
}
|
|
LeaveScope();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the definition for an aggregate
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
void ReadAggregate(ScriptElement Element)
|
|
{
|
|
string Name;
|
|
if (EvaluateCondition(Element) && TryReadObjectName(Element, out Name) && CheckNameIsUnique(Element, Name))
|
|
{
|
|
string[] RequiredNames = ReadListAttribute(Element, "Requires");
|
|
Graph.AggregateNameToNodes.Add(Name, ResolveReferences(Element, RequiredNames).ToArray());
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the definition for a report
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
void ReadReport(ScriptElement Element)
|
|
{
|
|
string Name;
|
|
if (EvaluateCondition(Element) && TryReadObjectName(Element, out Name) && CheckNameIsUnique(Element, Name))
|
|
{
|
|
string[] RequiredNames = ReadListAttribute(Element, "Requires");
|
|
|
|
Report NewReport = new Report(Name);
|
|
foreach (Node ReferencedNode in ResolveReferences(Element, RequiredNames))
|
|
{
|
|
NewReport.Nodes.Add(ReferencedNode);
|
|
NewReport.Nodes.UnionWith(ReferencedNode.OrderDependencies);
|
|
}
|
|
Graph.NameToReport.Add(Name, NewReport);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the definition for a badge
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
void ReadBadge(ScriptElement Element)
|
|
{
|
|
string Name;
|
|
if (EvaluateCondition(Element) && TryReadObjectName(Element, out Name))
|
|
{
|
|
string[] RequiredNames = ReadListAttribute(Element, "Requires");
|
|
string Project = ReadAttribute(Element, "Project");
|
|
|
|
Badge NewBadge = new Badge(Name, Project);
|
|
foreach (Node ReferencedNode in ResolveReferences(Element, RequiredNames))
|
|
{
|
|
NewBadge.Nodes.Add(ReferencedNode);
|
|
NewBadge.Nodes.UnionWith(ReferencedNode.OrderDependencies);
|
|
}
|
|
Graph.Badges.Add(NewBadge);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the definition for a node, and adds it to the given agent
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="ParentAgent">Agent for the node to be added to</param>
|
|
/// <param name="ControllingTrigger">The controlling trigger for this node</param>
|
|
void ReadNode(ScriptElement Element, Agent ParentAgent, ManualTrigger ControllingTrigger)
|
|
{
|
|
string Name;
|
|
if (EvaluateCondition(Element) && TryReadObjectName(Element, out Name))
|
|
{
|
|
string[] RequiresNames = ReadListAttribute(Element, "Requires");
|
|
string[] ProducesNames = ReadListAttribute(Element, "Produces");
|
|
string[] AfterNames = ReadListAttribute(Element, "After");
|
|
bool bNotifyOnWarnings = ReadBooleanAttribute(Element, "NotifyOnWarnings", true);
|
|
|
|
// Resolve all the inputs we depend on
|
|
HashSet<NodeOutput> Inputs = ResolveInputReferences(Element, RequiresNames);
|
|
|
|
// Gather up all the input dependencies, and check they're all upstream of the current node
|
|
HashSet<Node> InputDependencies = new HashSet<Node>();
|
|
foreach (Node InputDependency in Inputs.Select(x => x.ProducingNode).Distinct())
|
|
{
|
|
if (InputDependency.ControllingTrigger != null && InputDependency.ControllingTrigger != ControllingTrigger && !InputDependency.ControllingTrigger.IsUpstreamFrom(ControllingTrigger))
|
|
{
|
|
LogError(Element, "'{0}' is dependent on '{1}', which is behind a different controlling trigger ({2})", Name, InputDependency.Name, InputDependency.ControllingTrigger.QualifiedName);
|
|
}
|
|
else
|
|
{
|
|
InputDependencies.Add(InputDependency);
|
|
}
|
|
}
|
|
|
|
// Recursively include all their dependencies too
|
|
foreach (Node InputDependency in InputDependencies.ToArray())
|
|
{
|
|
InputDependencies.UnionWith(InputDependency.InputDependencies);
|
|
}
|
|
|
|
// Add the name of the node itself to the list of outputs.
|
|
List<string> OutputNames = new List<string>();
|
|
foreach (string ProducesName in ProducesNames)
|
|
{
|
|
if (ProducesName.StartsWith("#"))
|
|
{
|
|
OutputNames.Add(ProducesName.Substring(1));
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Output tag names must begin with a '#' character ('{0}')", ProducesName);
|
|
}
|
|
}
|
|
OutputNames.Add(Name);
|
|
|
|
// Gather up all the order dependencies
|
|
HashSet<Node> OrderDependencies = new HashSet<Node>(InputDependencies);
|
|
OrderDependencies.UnionWith(ResolveReferences(Element, AfterNames));
|
|
|
|
// Recursively include all their order dependencies too
|
|
foreach (Node OrderDependency in OrderDependencies.ToArray())
|
|
{
|
|
OrderDependencies.UnionWith(OrderDependency.OrderDependencies);
|
|
}
|
|
|
|
// Check that we're not dependent on anything completing that is declared after the initial declaration of this agent.
|
|
int AgentIdx = Graph.Agents.IndexOf(ParentAgent);
|
|
for (int Idx = AgentIdx + 1; Idx < Graph.Agents.Count; Idx++)
|
|
{
|
|
foreach (Node Node in Graph.Agents[Idx].Nodes.Where(x => OrderDependencies.Contains(x)))
|
|
{
|
|
LogError(Element, "Node '{0}' has a dependency on '{1}', which was declared after the initial definition of '{2}'.", Name, Node.Name, ParentAgent.Name);
|
|
}
|
|
}
|
|
|
|
// Construct and register the node
|
|
if (CheckNameIsUnique(Element, Name))
|
|
{
|
|
// Add it to the node lookup
|
|
Node NewNode = new Node(Name, Inputs.ToArray(), OutputNames.ToArray(), InputDependencies.ToArray(), OrderDependencies.ToArray(), ControllingTrigger);
|
|
NewNode.bNotifyOnWarnings = bNotifyOnWarnings;
|
|
Graph.NameToNode.Add(Name, NewNode);
|
|
|
|
// Register each of the outputs as a reference to this node
|
|
foreach (NodeOutput Output in NewNode.Outputs)
|
|
{
|
|
if (Output.Name == Name || CheckNameIsUnique(Element, Output.Name))
|
|
{
|
|
Graph.NameToNodeOutput.Add(Output.Name, Output);
|
|
}
|
|
}
|
|
|
|
// Add all the tasks
|
|
ReadNodeBody(Element, NewNode, ParentAgent, ControllingTrigger);
|
|
|
|
// Add it to the current agent
|
|
ParentAgent.Nodes.Add(NewNode);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the contents of a node element
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="NewNode">The new node that has been created</param>
|
|
/// <param name="ParentAgent">Agent for the node to be added to</param>
|
|
/// <param name="ControllingTrigger">The controlling trigger for this node</param>
|
|
void ReadNodeBody(XmlElement Element, Node NewNode, Agent ParentAgent, ManualTrigger ControllingTrigger)
|
|
{
|
|
EnterScope();
|
|
foreach (ScriptElement ChildElement in Element.ChildNodes.OfType<ScriptElement>())
|
|
{
|
|
switch (ChildElement.Name)
|
|
{
|
|
case "Property":
|
|
ReadProperty(ChildElement);
|
|
break;
|
|
case "Local":
|
|
ReadLocalProperty(ChildElement);
|
|
break;
|
|
case "Warning":
|
|
ReadDiagnostic(ChildElement, LogEventType.Warning, NewNode, ParentAgent, ControllingTrigger);
|
|
break;
|
|
case "Error":
|
|
ReadDiagnostic(ChildElement, LogEventType.Error, NewNode, ParentAgent, ControllingTrigger);
|
|
break;
|
|
case "Do":
|
|
ReadBlock(ChildElement, x => ReadNodeBody(x, NewNode, ParentAgent, ControllingTrigger));
|
|
break;
|
|
case "Choose":
|
|
ReadChoice(ChildElement, x => ReadNodeBody(x, NewNode, ParentAgent, ControllingTrigger));
|
|
break;
|
|
default:
|
|
ReadTask(ChildElement, NewNode.Tasks);
|
|
break;
|
|
}
|
|
}
|
|
LeaveScope();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a block element
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="ReadContents">Delegate to read the contents of the element, if the condition evaluates to true</param>
|
|
void ReadBlock(ScriptElement Element, Action<ScriptElement> ReadContents)
|
|
{
|
|
if (EvaluateCondition(Element))
|
|
{
|
|
ReadContents(Element);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a "Choose" element
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="ReadContents">Delegate to read the contents of the element, if the condition evaluates to true</param>
|
|
void ReadChoice(ScriptElement Element, Action<ScriptElement> ReadContents)
|
|
{
|
|
foreach (ScriptElement ChildElement in Element.ChildNodes.OfType<ScriptElement>())
|
|
{
|
|
if (ChildElement.Name == "Otherwise" || EvaluateCondition(ChildElement))
|
|
{
|
|
ReadContents(ChildElement);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a task definition from the given element, and add it to the given list
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="Tasks">List of tasks to add to</param>
|
|
void ReadTask(ScriptElement Element, List<CustomTask> Tasks)
|
|
{
|
|
if (EvaluateCondition(Element))
|
|
{
|
|
// Get the reflection info for this element
|
|
ScriptTask Task;
|
|
if (!Schema.TryGetTask(Element.Name, out Task))
|
|
{
|
|
LogError(Element, "Unknown task '{0}'", Element.Name);
|
|
return;
|
|
}
|
|
|
|
// Check all the required parameters are present
|
|
bool bHasRequiredAttributes = true;
|
|
foreach (ScriptTaskParameter Parameter in Task.NameToParameter.Values)
|
|
{
|
|
if (!Parameter.bOptional && !Element.HasAttribute(Parameter.Name))
|
|
{
|
|
LogError(Element, "Missing required attribute - {0}", Parameter.Name);
|
|
bHasRequiredAttributes = false;
|
|
}
|
|
}
|
|
|
|
// Read all the attributes into a parameters object for this task
|
|
object ParametersObject = Activator.CreateInstance(Task.ParametersClass);
|
|
foreach (XmlAttribute Attribute in Element.Attributes)
|
|
{
|
|
if (String.Compare(Attribute.Name, "If", StringComparison.InvariantCultureIgnoreCase) != 0)
|
|
{
|
|
// Get the field that this attribute should be written to in the parameters object
|
|
ScriptTaskParameter Parameter;
|
|
if (!Task.NameToParameter.TryGetValue(Attribute.Name, out Parameter))
|
|
{
|
|
LogError(Element, "Unknown attribute '{0}'", Attribute.Name);
|
|
continue;
|
|
}
|
|
|
|
// Expand variables in the value
|
|
string ExpandedValue = ExpandProperties(Attribute.Value);
|
|
|
|
// Parse it and assign it to the parameters object
|
|
object Value;
|
|
if (Parameter.FieldInfo.FieldType.IsEnum)
|
|
{
|
|
Value = Enum.Parse(Parameter.FieldInfo.FieldType, ExpandedValue);
|
|
}
|
|
else if (Parameter.FieldInfo.FieldType == typeof(Boolean))
|
|
{
|
|
Value = Condition.Evaluate(ExpandedValue);
|
|
}
|
|
else
|
|
{
|
|
Value = Convert.ChangeType(ExpandedValue, Parameter.FieldInfo.FieldType);
|
|
}
|
|
Parameter.FieldInfo.SetValue(ParametersObject, Value);
|
|
}
|
|
}
|
|
|
|
// Construct the task
|
|
if (bHasRequiredAttributes)
|
|
{
|
|
Tasks.Add((CustomTask)Activator.CreateInstance(Task.TaskClass, ParametersObject));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads the definition for an email notifier
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
void ReadNotifier(ScriptElement Element)
|
|
{
|
|
if (EvaluateCondition(Element))
|
|
{
|
|
string[] TargetNames = ReadListAttribute(Element, "Targets");
|
|
string[] ExceptNames = ReadListAttribute(Element, "Except");
|
|
string[] IndividualNodeNames = ReadListAttribute(Element, "Nodes");
|
|
string[] TriggerNames = ReadListAttribute(Element, "Triggers");
|
|
string[] ReportNames = ReadListAttribute(Element, "Reports");
|
|
string[] Users = ReadListAttribute(Element, "Users");
|
|
string[] Submitters = ReadListAttribute(Element, "Submitters");
|
|
bool? bWarnings = Element.HasAttribute("Warnings") ? (bool?)ReadBooleanAttribute(Element, "Warnings", true) : null;
|
|
|
|
// Find the list of targets which are included, and recurse through all their dependencies
|
|
HashSet<Node> Nodes = new HashSet<Node>();
|
|
if (TargetNames != null)
|
|
{
|
|
HashSet<Node> TargetNodes = ResolveReferences(Element, TargetNames);
|
|
foreach (Node Node in TargetNodes)
|
|
{
|
|
Nodes.Add(Node);
|
|
Nodes.UnionWith(Node.InputDependencies);
|
|
}
|
|
}
|
|
|
|
// Add all the individually referenced nodes
|
|
if (IndividualNodeNames != null)
|
|
{
|
|
HashSet<Node> IndividualNodes = ResolveReferences(Element, IndividualNodeNames);
|
|
Nodes.UnionWith(IndividualNodes);
|
|
}
|
|
|
|
// Exclude all the exceptions
|
|
if (ExceptNames != null)
|
|
{
|
|
HashSet<Node> ExceptNodes = ResolveReferences(Element, ExceptNames);
|
|
Nodes.ExceptWith(ExceptNodes);
|
|
}
|
|
|
|
// Update all the referenced nodes with the settings
|
|
foreach (Node Node in Nodes)
|
|
{
|
|
if (Users != null)
|
|
{
|
|
Node.NotifyUsers.UnionWith(Users);
|
|
}
|
|
if (Submitters != null)
|
|
{
|
|
Node.NotifySubmitters.UnionWith(Submitters);
|
|
}
|
|
if (bWarnings.HasValue)
|
|
{
|
|
Node.bNotifyOnWarnings = bWarnings.Value;
|
|
}
|
|
}
|
|
|
|
// Add the users to the list of triggers
|
|
if (TriggerNames != null)
|
|
{
|
|
foreach (string TriggerName in TriggerNames)
|
|
{
|
|
ManualTrigger Trigger;
|
|
if (Graph.NameToTrigger.TryGetValue(TriggerName, out Trigger))
|
|
{
|
|
Trigger.NotifyUsers.UnionWith(Users);
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Trigger '{0}' has not been defined", TriggerName);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add the users to the list of reports
|
|
if (ReportNames != null)
|
|
{
|
|
foreach (string ReportName in ReportNames)
|
|
{
|
|
Report Report;
|
|
if (Graph.NameToReport.TryGetValue(ReportName, out Report))
|
|
{
|
|
Report.NotifyUsers.UnionWith(Users);
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Report '{0}' has not been defined", ReportName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a warning from the given element, evaluates the condition on it, and writes it to the log if the condition passes.
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read the definition from</param>
|
|
/// <param name="EventType">The diagnostic event type</param>
|
|
/// <param name="EnclosingNode">The node that this diagnostic is declared in, or null</param>
|
|
/// <param name="EnclosingAgent">The agent that this diagnostic is declared in, or null</param>
|
|
/// <param name="EnclosingTrigger">The trigger that this diagnostic is declared in, or null</param>
|
|
void ReadDiagnostic(ScriptElement Element, LogEventType EventType, Node EnclosingNode, Agent EnclosingAgent, ManualTrigger EnclosingTrigger)
|
|
{
|
|
if (EvaluateCondition(Element))
|
|
{
|
|
string Message = ReadAttribute(Element, "Message");
|
|
|
|
GraphDiagnostic Diagnostic = new GraphDiagnostic();
|
|
Diagnostic.EventType = EventType;
|
|
Diagnostic.Message = String.Format("{0}({1}): {2}", Element.File.FullName, Element.LineNumber, Message);
|
|
Diagnostic.EnclosingNode = EnclosingNode;
|
|
Diagnostic.EnclosingAgent = EnclosingAgent;
|
|
Diagnostic.EnclosingTrigger = EnclosingTrigger;
|
|
Graph.Diagnostics.Add(Diagnostic);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks that the given name does not already used to refer to a node, and print an error if it is.
|
|
/// </summary>
|
|
/// <param name="Element">Xml element to read from</param>
|
|
/// <param name="Name">Name of the alias</param>
|
|
/// <param name="Nodes">Array of nodes that this name should resolve to</param>
|
|
/// <returns>True if the name was registered correctly, false otherwise.</returns>
|
|
bool CheckNameIsUnique(ScriptElement Element, string Name)
|
|
{
|
|
// Get the nodes that it maps to
|
|
if (Graph.ContainsName(Name))
|
|
{
|
|
LogError(Element, "'{0}' is already defined; cannot add a second time", Name);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resolve a list of references to a set of nodes
|
|
/// </summary>
|
|
/// <param name="Element">Element used to locate any errors</param>
|
|
/// <param name="ReferenceNames">Sequence of names to look up</param>
|
|
/// <returns>Hashset of all the nodes included by the given names</returns>
|
|
HashSet<Node> ResolveReferences(ScriptElement Element, IEnumerable<string> ReferenceNames)
|
|
{
|
|
HashSet<Node> Nodes = new HashSet<Node>();
|
|
foreach (string ReferenceName in ReferenceNames)
|
|
{
|
|
Node[] OtherNodes;
|
|
if (Graph.TryResolveReference(ReferenceName, out OtherNodes))
|
|
{
|
|
Nodes.UnionWith(OtherNodes);
|
|
}
|
|
else if (!ReferenceName.StartsWith("#") && Graph.NameToNodeOutput.ContainsKey(ReferenceName))
|
|
{
|
|
LogError(Element, "Reference to '{0}' cannot be resolved; did you mean '#{0}'?", ReferenceName);
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Reference to '{0}' cannot be resolved; check it has been defined.", ReferenceName);
|
|
}
|
|
}
|
|
return Nodes;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resolve a list of references to a set of nodes
|
|
/// </summary>
|
|
/// <param name="Element">Element used to locate any errors</param>
|
|
/// <param name="ReferenceNames">Sequence of names to look up</param>
|
|
/// <returns>Set of all the nodes included by the given names</returns>
|
|
HashSet<NodeOutput> ResolveInputReferences(ScriptElement Element, IEnumerable<string> ReferenceNames)
|
|
{
|
|
HashSet<NodeOutput> Inputs = new HashSet<NodeOutput>();
|
|
foreach (string ReferenceName in ReferenceNames)
|
|
{
|
|
NodeOutput[] ReferenceInputs;
|
|
if (Graph.TryResolveInputReference(ReferenceName, out ReferenceInputs))
|
|
{
|
|
Inputs.UnionWith(ReferenceInputs);
|
|
}
|
|
else if (!ReferenceName.StartsWith("#") && Graph.NameToNodeOutput.ContainsKey(ReferenceName))
|
|
{
|
|
LogError(Element, "Reference to '{0}' cannot be resolved; did you mean '#{0}'?", ReferenceName);
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Reference to '{0}' cannot be resolved; check it has been defined.", ReferenceName);
|
|
}
|
|
}
|
|
return Inputs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an object name from its defining element. Outputs an error if the name is missing.
|
|
/// </summary>
|
|
/// <param name="Element">Element to read the name for</param>
|
|
/// <param name="Name">Output variable to receive the name of the object</param>
|
|
/// <returns>True if the object had a valid name (assigned to the Name variable), false if the name was invalid or missing.</returns>
|
|
bool TryReadObjectName(ScriptElement Element, out string Name)
|
|
{
|
|
// Check the name attribute is present
|
|
if (!Element.HasAttribute("Name"))
|
|
{
|
|
LogError(Element, "Missing 'Name' attribute");
|
|
Name = null;
|
|
return false;
|
|
}
|
|
|
|
// Get the value of it, strip any leading or trailing whitespace, and make sure it's not empty
|
|
string Value = ReadAttribute(Element, "Name");
|
|
if (!ValidateName(Element, Value))
|
|
{
|
|
Name = null;
|
|
return false;
|
|
}
|
|
|
|
// Return it
|
|
Name = Value;
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an qualified object name from its defining element. Outputs an error if the name is missing.
|
|
/// </summary>
|
|
/// <param name="Element">Element to read the name for</param>
|
|
/// <param name="QualifiedName">Output variable to receive the name of the object</param>
|
|
/// <returns>True if the object had a valid name (assigned to the Name variable), false if the name was invalid or missing.</returns>
|
|
bool TryReadQualifiedObjectName(ScriptElement Element, out string[] QualifiedName)
|
|
{
|
|
// Check the name attribute is present
|
|
if (!Element.HasAttribute("Name"))
|
|
{
|
|
LogError(Element, "Missing 'Name' attribute");
|
|
QualifiedName = null;
|
|
return false;
|
|
}
|
|
|
|
// Get the value of it, strip any leading or trailing whitespace, and make sure it's not empty
|
|
string[] Values = ReadAttribute(Element, "Name").Split('.');
|
|
foreach (string Value in Values)
|
|
{
|
|
if (!ValidateName(Element, Value))
|
|
{
|
|
QualifiedName = null;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Return it
|
|
QualifiedName = Values;
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks that the given name is valid syntax
|
|
/// </summary>
|
|
/// <param name="Element">The element that contains the name</param>
|
|
/// <param name="Name">The name to check</param>
|
|
/// <returns>True if the name is valid</returns>
|
|
bool ValidateName(ScriptElement Element, string Name)
|
|
{
|
|
// Check it's not empty
|
|
if (Name.Length == 0)
|
|
{
|
|
LogError(Element, "Name is empty");
|
|
return false;
|
|
}
|
|
|
|
// Check there are no invalid characters
|
|
for (int Idx = 0; Idx < Name.Length; Idx++)
|
|
{
|
|
if (Idx > 0 && Name[Idx] == ' ' && Name[Idx - 1] == ' ')
|
|
{
|
|
LogError(Element, "Consecutive spaces in object name");
|
|
return false;
|
|
}
|
|
if (!Char.IsLetterOrDigit(Name[Idx]) && Name[Idx] != '_' && Name[Idx] != ' ')
|
|
{
|
|
LogError(Element, "Invalid character in object name - '{0}'", Name[Idx]);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Expands any properties and reads an attribute.
|
|
/// </summary>
|
|
/// <param name="Element">Element to read the attribute from</param>
|
|
/// <param name="Name">Name of the attribute</param>
|
|
/// <returns>Array of names, with all leading and trailing whitespace removed</returns>
|
|
string ReadAttribute(ScriptElement Element, string Name)
|
|
{
|
|
return ExpandProperties(Element.GetAttribute(Name));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Expands any properties and reads a list of strings from an attribute, separated by semi-colon characters
|
|
/// </summary>
|
|
/// <param name="Element"></param>
|
|
/// <param name="Name"></param>
|
|
/// <returns>Array of names, with all leading and trailing whitespace removed</returns>
|
|
string[] ReadListAttribute(ScriptElement Element, string Name)
|
|
{
|
|
string Value = ReadAttribute(Element, Name);
|
|
return Value.Split(new char[] { ';' }).Select(x => x.Trim()).Where(x => x.Length > 0).ToArray();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an attribute from the given XML element, expands any properties in it, and parses it as a boolean.
|
|
/// </summary>
|
|
/// <param name="Element">Element to read the attribute from</param>
|
|
/// <param name="Name">Name of the attribute</param>
|
|
/// <param name="DefaultValue">Default value if the attribute is missing</param>
|
|
/// <returns>The value of the attribute field</returns>
|
|
bool ReadBooleanAttribute(ScriptElement Element, string Name, bool bDefaultValue)
|
|
{
|
|
bool bResult = bDefaultValue;
|
|
if (Element.HasAttribute(Name))
|
|
{
|
|
string Value = ReadAttribute(Element, Name).Trim();
|
|
if (Value.Equals("true", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
bResult = true;
|
|
}
|
|
else if (Value.Equals("false", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
bResult = false;
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Invalid boolean value '{0}' - expected 'true' or 'false'", Value);
|
|
}
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an attribute from the given XML element, expands any properties in it, and parses it as an enum of the given type.
|
|
/// </summary>
|
|
/// <typeparam name="T">The enum type to parse the attribute as</typeparam>
|
|
/// <param name="Element">Element to read the attribute from</param>
|
|
/// <param name="Name">Name of the attribute</param>
|
|
/// <param name="DefaultValue">Default value for the enum, if the attribute is missing</param>
|
|
/// <returns>The value of the attribute field</returns>
|
|
T ReadEnumAttribute<T>(ScriptElement Element, string Name, T DefaultValue) where T : struct
|
|
{
|
|
T Result = DefaultValue;
|
|
if (Element.HasAttribute(Name))
|
|
{
|
|
string Value = ReadAttribute(Element, Name).Trim();
|
|
|
|
T EnumValue;
|
|
if (Enum.TryParse(Value, true, out EnumValue))
|
|
{
|
|
Result = EnumValue;
|
|
}
|
|
else
|
|
{
|
|
LogError(Element, "Invalid value '{0}' - expected {1}", Value, String.Join("/", Enum.GetNames(typeof(T))));
|
|
}
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Outputs an error message to the log and increments the number of errors, referencing the file and line number of the element that caused it.
|
|
/// </summary>
|
|
/// <param name="Element">The script element causing the error</param>
|
|
/// <param name="Format">Standard String.Format()-style format string</param>
|
|
/// <param name="Args">Optional arguments</param>
|
|
void LogError(ScriptElement Element, string Format, params object[] Args)
|
|
{
|
|
CommandUtils.LogError("{0}({1}): {2}", Element.File.FullName, Element.LineNumber, String.Format(Format, Args));
|
|
NumErrors++;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Evaluates the (optional) conditional expression on a given XML element via the If="..." attribute, and returns true if the element is enabled.
|
|
/// </summary>
|
|
/// <param name="Element">The element to check</param>
|
|
/// <returns>True if the element's condition evaluates to true (or doesn't have a conditional expression), false otherwise</returns>
|
|
bool EvaluateCondition(ScriptElement Element)
|
|
{
|
|
// Check if the element has a conditional attribute
|
|
const string AttributeName = "If";
|
|
if (!Element.HasAttribute(AttributeName))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// If it does, try to evaluate it.
|
|
try
|
|
{
|
|
string Text = ExpandProperties(Element.GetAttribute("If"));
|
|
return Condition.Evaluate(Text);
|
|
}
|
|
catch (ConditionException Ex)
|
|
{
|
|
LogError(Element, "Error in condition: {0}", Ex.Message);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Expand all the property references (of the form $(PropertyName)) in a string.
|
|
/// </summary>
|
|
/// <param name="Text">The input string to expand properties in</param>
|
|
/// <returns>The expanded string</returns>
|
|
string ExpandProperties(string Text)
|
|
{
|
|
string Result = Text;
|
|
for (int Idx = Result.IndexOf("$("); Idx != -1; Idx = Result.IndexOf("$(", Idx))
|
|
{
|
|
// Find the end of the variable name
|
|
int EndIdx = Result.IndexOf(')', Idx + 2);
|
|
if (EndIdx == -1)
|
|
{
|
|
break;
|
|
}
|
|
|
|
// Extract the variable name from the string
|
|
string Name = Result.Substring(Idx + 2, EndIdx - (Idx + 2));
|
|
|
|
// Find the value for it, either from the dictionary or the environment block
|
|
string Value = null;
|
|
for (int ScopeIdx = ScopedProperties.Count - 1; ScopeIdx >= 0; ScopeIdx--)
|
|
{
|
|
if (ScopedProperties[ScopeIdx].TryGetValue(Name, out Value))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
Value = Value ?? "";
|
|
|
|
// Replace the variable, or skip past it
|
|
Result = Result.Substring(0, Idx) + Value + Result.Substring(EndIdx + 1);
|
|
|
|
// Make sure we skip over the expanded variable; we don't want to recurse on it.
|
|
Idx += Value.Length;
|
|
}
|
|
return Result;
|
|
}
|
|
}
|
|
}
|