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UnrealEngineUWP
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268e9babfddc19b3223528ed74200dd05de2cfcf
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
History
zousar shaker
6ff03d65ec
Change the zen export task to use the newly added --embedloosefiles argument instead of calling oplog-snapshot before calling oplog-export.
...
#rb none [CL 27406639 by zousar shaker in ue5-main branch]
2023-08-28 02:02:10 -04:00
..
Properties
…
Scripts
Remove platform
2023-05-12 18:03:33 -04:00
Tasks
Change the zen export task to use the newly added --embedloosefiles argument instead of calling oplog-snapshot before calling oplog-export.
2023-08-28 02:02:10 -04:00
BgCondition.cs
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BgGraphBuilder.cs
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BgNodeExecutor.cs
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BgSchema.cs
BuildGraph: Allow specifying the character sequence used to join lines in a property element body.
2023-05-17 18:46:53 -04:00
BgScriptNode.cs
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BgScriptReader.cs
Horde: Add a custom error code for BuildGraph script compilation errors.
2023-05-24 13:06:11 -04:00
BgScriptWriter.cs
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BgTask.cs
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BuildGraph.Automation.csproj
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BuildGraph.cs
BuildGraph: Add an <OnExit> task which schedules a shell command to be executed once a step is finished. When run on Horde, the command is guaranteed to be executed even if UAT terminates.
2023-06-02 12:12:37 -04:00
JobContext.cs
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Task.cs
BuildGraph: Allow scheduling tasks to run on lease cleanup, when executing on Horde.
2023-06-08 14:55:24 -04:00
TempStorage.cs
Allow Info.plist and CodeResource files inside .app bundles to be different during horde jobs
2023-07-24 07:54:43 -04:00