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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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268e9babfddc19b3223528ed74200dd05de2cfcf
UnrealEngineUWP/Engine/Source
History
tyler staples 608b81cc73 Fix ambiguous namespace within StreamableManager.
#rnx
#rb LouisPhilippe.Seguin

[CL 27432852 by tyler staples in ue5-main branch]
2023-08-28 20:36:32 -04:00
..
Developer
Fix usage of const TCHAR* in the condition of checkf or ensureMsgf and test the strings for nullptr instead
2023-08-28 17:50:38 -04:00
Editor
FSubobjectData, used by the component editors (in world component editor, blueprint editor) now properly stores the component reference for overridden and instance components
2023-08-28 17:54:41 -04:00
Programs
UBT: Clang: Added support for Clang's -fextend-lifetimes switch which improves debugging experience in optimized builds.
2023-08-28 18:28:56 -04:00
Runtime
Fix ambiguous namespace within StreamableManager.
2023-08-28 20:36:32 -04:00
ThirdParty
OpenSubdiv: remove source and build products for old 3.4.4 version
2023-08-28 09:52:16 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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