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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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233feac9ebda79cf776e408fdc730df1d95f174a
UnrealEngineUWP/Engine/Source
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Jian Ru fe2bc79017 Temporary workaround for out of bound array access in FInstancedStaticMeshSceneProxy::SetupProxy
#jira UE-114072
#fyi ben.woodhouse,graham.wihlidal,ola.olsson

[CL 16082285 by Jian Ru in ue5-main branch]
2021-04-21 17:54:42 -04:00
..
Developer
Put a minimum "transfer speed over duration" limit on curl operations done by the HTTP DDC backend.
2021-04-21 17:14:57 -04:00
Editor
Tessellation Removal: Removing various leftover Tessellation code.
2021-04-21 16:11:32 -04:00
Programs
Fix-up translated process detection.
2021-04-21 15:03:15 -04:00
Runtime
Temporary workaround for out of bound array access in FInstancedStaticMeshSceneProxy::SetupProxy
2021-04-21 17:54:42 -04:00
ThirdParty
Updating DirectX 12 Agility SDK to version 1.4.9 and adding PDBs.
2021-04-21 13:04:46 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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