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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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233feac9ebda79cf776e408fdc730df1d95f174a
UnrealEngineUWP/Engine
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David Hill 233feac9eb MeshModelingTools : MeshAttributePaintTool - fix bug that resulted from change to color overlay.
#jira UE-114053
#preflight 6080a6151046fb0001c11e84
#rb ryan.schmidt
#rnx

[CL 16083646 by David Hill in ue5-main branch]
2021-04-21 19:09:25 -04:00
..
Binaries
- Delete VivoxVoiceChat in UE5.00
2021-04-16 06:41:30 -04:00
Build
* Re-saved map in Landmass plugin that depended on some FortniteGame asset in order to remove the dependency
2021-04-21 17:06:19 -04:00
Config
TextureFormatOodle : expose compress effort level as a config param
2021-04-21 16:43:56 -04:00
Documentation
Documentation for build tools
2021-04-13 20:36:01 -04:00
Extras
P4VUtils: Fix some exceptions caused by long command lines.
2021-04-13 23:24:45 -04:00
Plugins
MeshModelingTools : MeshAttributePaintTool - fix bug that resulted from change to color overlay.
2021-04-21 19:09:25 -04:00
Programs
Updated UGS message for UE5 EA
2021-04-13 09:35:59 -04:00
Shaders
Path Tracer light sampling functions only need 2 random numbers
2021-04-21 15:41:32 -04:00
Source
Temporary workaround for out of bound array access in FInstancedStaticMeshSceneProxy::SetupProxy
2021-04-21 17:54:42 -04:00
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