Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceUtils.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

35 lines
843 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tools.DotNETCommon.Perforce
{
public static class PerforceUtils
{
static public string EscapePath(string Path)
{
string NewPath = Path;
NewPath = NewPath.Replace("%", "%25");
NewPath = NewPath.Replace("*", "%2A");
NewPath = NewPath.Replace("#", "%23");
NewPath = NewPath.Replace("@", "%40");
return NewPath;
}
static public string UnescapePath(string Path)
{
string NewPath = Path;
NewPath = NewPath.Replace("%40", "@");
NewPath = NewPath.Replace("%23", "#");
NewPath = NewPath.Replace("%2A", "*");
NewPath = NewPath.Replace("%2a", "*");
NewPath = NewPath.Replace("%25", "%");
return NewPath;
}
}
}