Files
UnrealEngineUWP/Engine/Source/Runtime/HTML5/HTML5JS/HTML5JS.Build.cs
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

17 lines
495 B
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class HTML5JS : ModuleRules
{
// Does not depend on any Unreal modules.
// UBT doesn't automatically understand .js code and the fact that it needs to be linked in or not.
public HTML5JS(TargetInfo Target)
{
if (Target.Platform == UnrealTargetPlatform.HTML5 && Target.Architecture != "-win32")
{
PublicAdditionalLibraries.Add("Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js");
}
}
}