// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HTML5JS : ModuleRules { // Does not depend on any Unreal modules. // UBT doesn't automatically understand .js code and the fact that it needs to be linked in or not. public HTML5JS(TargetInfo Target) { if (Target.Platform == UnrealTargetPlatform.HTML5 && Target.Architecture != "-win32") { PublicAdditionalLibraries.Add("Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js"); } } }