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201ebdcda142ed3f706dd9bbb34f4f71b52ee8f2
UnrealEngineUWP/Engine/Source/Runtime/Windows
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Rolando Caloca 05065458ab UE4.25 - Change SRV offset to bytes instead of elements to fix some issues/mismatch
#rb Arne.Schober
#rnx
#jira
#fyi Luke.Thatcher, Will.Damon

[CL 12014453 by Rolando Caloca in 4.25 branch]
2020-03-06 15:02:52 -05:00
..
AudioMixerXAudio2
Store XAudio2_9Redist.dll at a fixed location in the source tree, rather than copying it as part of the build process. Workaround for issues trying to package when editor is open.
2020-02-25 20:09:13 -05:00
D3D11RHI
UE4.25 - Change SRV offset to bytes instead of elements to fix some issues/mismatch
2020-03-06 15:02:52 -05:00
UnrealAudioWasapi
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
UnrealAudioXAudio2
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsPlatformFeatures
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
XAudio2
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
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