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UnrealEngineUWP
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201ebdcda142ed3f706dd9bbb34f4f71b52ee8f2
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
SlateCore
/
Private
History
Rolando Caloca
5b82f15def
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
...
#rb none #rnx [CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
..
Animation
…
Application
Slate - Faster and safer draw element submitting for invalidation painting. This should fix issues with difficult to reproduce crashes involving cached element lists that have been deleted but are being accessed (suspected).
2020-01-20 16:30:39 -05:00
Brushes
…
Debugging
…
FastUpdate
Slate - Faster and safer draw element submitting for invalidation painting. This should fix issues with difficult to reproduce crashes involving cached element lists that have been deleted but are being accessed (suspected).
2020-01-20 16:30:39 -05:00
Fonts
Remove TEXT_STYLE_NDC logs
2020-02-10 13:21:44 -05:00
Input
Wiget::SetUserFocus: If we're able to set focus immediately, cancel any focus request that's waiting to be processed in the LocalPlayer's SlateOperations.
2020-02-07 16:36:51 -05:00
Layout
…
Rendering
Merge from Main in prep for Dev-Tools-Staging Copy up
2020-02-04 17:00:31 -05:00
Sound
…
Styling
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
2020-01-27 20:11:15 -05:00
Textures
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
2020-01-27 20:11:15 -05:00
Types
…
Widgets
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Children.cpp
…
SlateCoreClasses.cpp
Slate - Faster and safer draw element submitting for invalidation painting. This should fix issues with difficult to reproduce crashes involving cached element lists that have been deleted but are being accessed (suspected).
2020-01-20 16:30:39 -05:00
SlateCoreModule.cpp
…
SlotBase.cpp
…