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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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201ebdcda142ed3f706dd9bbb34f4f71b52ee8f2
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore
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Brice Criswell cf056828b8 Chaos : GeometryCollection Center of Mass
- Removed usage of MassToLocal for simplicial mass alignment.
- MassToLocal is only used for initialization of the Particle CenterOfMass and RotationOfMass.

#rb none
#jira nojira

[CL 12227651 by Brice Criswell in 4.25 branch]
2020-03-16 21:54:18 -04:00
..
Private/GeometryCollection
Don't fail level set rasterization if the mesh contains 1 small triangle (creating face normals fails). Fall back on implicit sphere if level set rasterization fails during geometry collection asset creation. Make sure geometry collection InnerRadius and OuterRadius are valid, and calculate if necessary. Generate implicit geometry for geometry collections in parallel. Downgrade spewage about empty-ish level sets to a warning.
2020-03-10 20:13:40 -04:00
Public/GeometryCollection
Chaos : GeometryCollection Center of Mass
2020-03-16 21:54:18 -04:00
GeometryCollectionSimulationCore.Build.cs
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
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