Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
200b151ee4b28cc72b4a7ee2aed601317e7e8476
UnrealEngineUWP/Engine/Source/Runtime/Renderer
History
krzysztof narkowicz 200b151ee4 Filter out invisible shadow casters from Lumen and Global Distance Field. Shadow casters were causing various artifacts in GI and reflections as they can stick out of the main mesh and can have a different material (e.g. grey texture).
[FYI] Daniel.Wright, Tiago.Costa

#ROBOMERGE-AUTHOR: krzysztof.narkowicz
#ROBOMERGE-SOURCE: CL 21097300 via CL 21098166 via CL 21098383
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21106234 by krzysztof narkowicz in ue5-main branch]
2022-07-15 03:40:17 -04:00
..
Private
Filter out invisible shadow casters from Lumen and Global Distance Field. Shadow casters were causing various artifacts in GI and reflections as they can stick out of the main mesh and can have a different material (e.g. grey texture).
2022-07-15 03:40:17 -04:00
Public
Adding GRHISupportsLargerVariableRateShadingSizes to control support of 2x4/4x2/4x4 tile sizes.
2022-07-14 18:43:28 -04:00
Renderer.Build.cs
…
Powered by Gitea Page: 1517ms Template: 13ms
English
English
Licenses API