Files
UnrealEngineUWP/Engine/Source/Runtime
krzysztof narkowicz 200b151ee4 Filter out invisible shadow casters from Lumen and Global Distance Field. Shadow casters were causing various artifacts in GI and reflections as they can stick out of the main mesh and can have a different material (e.g. grey texture).
[FYI] Daniel.Wright, Tiago.Costa

#ROBOMERGE-AUTHOR: krzysztof.narkowicz
#ROBOMERGE-SOURCE: CL 21097300 via CL 21098166 via CL 21098383
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21106234 by krzysztof narkowicz in ue5-main branch]
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