Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

10 lines
426 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimationCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FAnimationCustomVersion::GUID(0x2EB5FDBD, 0x01AC4D10, 0x8136F38F, 0x3393A5DA);
// Register the custom version with core
FCustomVersionRegistration GRegisterAnimationCustomVersion(FAnimationCustomVersion::GUID, FAnimationCustomVersion::LatestVersion, TEXT("AnimGraphVer"));