Files
UnrealEngineUWP/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

25 lines
739 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
class IMeshReduction;
class IMeshMerging;
class IMeshReductionManagerModule : public IModuleInterface
{
public:
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetStaticMeshReductionInterface() const = 0;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetSkeletalMeshReductionInterface() const = 0;
/** Returns the mesh merging plugin if available. */
virtual IMeshMerging* GetMeshMergingInterface() const = 0;
/** Returns the distributed mesh merging plugin if available. */
virtual IMeshMerging* GetDistributedMeshMergingInterface() const = 0;
};