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-Soundfield Submixes -Endpoint Submixes -Unreal Ambisonics Encoder/Decoder [FYI] aaron.mcleran, maxwell.hayes, phil.popp, rob.gay, charles.egenbacher, kevin.neilson #ROBOMERGE-OWNER: ethan.geller #ROBOMERGE-AUTHOR: ethan.geller #ROBOMERGE-SOURCE: CL 11302185 via CL 11302187 #ROBOMERGE-BOT: (v649-11301724) [CL 11302191 by ethan geller in Main branch]
18 lines
399 B
C++
18 lines
399 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleManager.h"
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class FAudioExtensionsModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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FModuleManager::Get().LoadModuleChecked(TEXT("SignalProcessing"));
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FModuleManager::Get().LoadModuleChecked(TEXT("AudioMixerCore"));
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}
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};
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IMPLEMENT_MODULE(FAudioExtensionsModule, AudioExtensions);
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