Files
UnrealEngineUWP/Engine/Config/LinuxAArch64/DataDrivenPlatformInfo.ini
Josh Adams b741c98591 - Giving each platform a Guid forevermore, in DataDrivenPlatformInfo
- MediaModule now uses the platform Guid from DDPI instead of having a per-platform MediaInfo module that only supplied a Guid. Deleted many platform extension modules
#rb thomas.engel

[CL 14824685 by Josh Adams in ue5-main branch]
2020-11-30 18:59:13 -04:00

20 lines
497 B
INI

[DataDrivenPlatformInfo]
IniParent=Unix
bIsConfidential=false
GlobalIdentifier=C0B45A339DE340C7BCE24C4715C3BABF
NormalIconPath=Launcher/Linux/Platform_Linux_24x
LargeIconPath=Launcher/Linux/Platform_Linux_128x
XLargeIconPath=
AutoSDKPath=Linux_x64
TutorialPath=/Platforms/Linux/GettingStarted
Windows:bIsEnabled=true
Mac:bIsEnabled=false
Linux:bIsEnabled=true
Windows:bUsesHostCompiler=false
Linux:bUsesHostCompiler=true
bUATClosesAfterLaunch=true
PlatformGroupName=Mobile
PlatformSubMenu=Linux