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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1afdece4bc89cf0efe1decda254d289c6aaa2baa
UnrealEngineUWP/Engine
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tyson brochu 1afdece4bc Fix crash when setting subdivision level too high. Cap the subdivision level in SubdividePolyTool.
Also fix a bug applying Loop subdivision to a non-compact mesh.

#jira UE-104210
#rnx
#rb david.hill

[CL 15068325 by tyson brochu in ue5-main branch]
2021-01-13 12:43:27 -04:00
..
Binaries
Add missing fastJSON files.
2020-12-21 19:45:30 -04:00
Build
Fix material not writing out specular/roughness.
2021-01-12 18:07:54 -04:00
Config
- Remove support for 32-bit Android, still have support for Arm64 and X64. Next checkin will delete the libs
2021-01-12 16:59:21 -04:00
Documentation
Documentation for build tools
2021-01-12 16:38:41 -04:00
Extras
Rename and fix up UE4 referencing in GDB/LLDB formatters
2021-01-11 16:00:52 -04:00
Plugins
Fix crash when setting subdivision level too high. Cap the subdivision level in SubdividePolyTool.
2021-01-13 12:43:27 -04:00
Programs
…
Shaders
Strata parameters renaming and tooltip clean up.
2021-01-13 12:09:46 -04:00
Source
Renaming UE4 build scripts, and removed some really dated documentation.
2021-01-13 12:39:56 -04:00
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