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UnrealEngineUWP
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1aa14df1eda06cda7586881124eb2bea4ce4c219
UnrealEngineUWP
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Engine
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Source
/
Editor
/
LevelEditor
History
Marc Audy
a425eba9ed
Unify Slate's FInputGesture and Engine's FInputChord as FInputChord defined in Slate
...
[CL 2481648 by Marc Audy in Main branch]
2015-03-17 11:36:28 -04:00
..
Private
Unify Slate's FInputGesture and Engine's FInputChord as FInputChord defined in Slate
2015-03-17 11:36:28 -04:00
Public
UMG - Adding support for split screen to UMG and Slate. There is now a framework at the game viewport client level that allows content to be placed into a canvas slot that is kept in the sub-rect for the player. The new framework also provides a tooltip provider so that new windows are not created for games if a tool tip pops up.
2015-03-13 13:28:17 -04:00
LevelEditor.Build.cs
Cleaned up the parent class tree when adding new component classes
2015-02-19 08:07:13 -05:00