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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1aa14df1eda06cda7586881124eb2bea4ce4c219
UnrealEngineUWP/Engine/Source
History
Gareth Martin 1aa14df1ed Nonunity build fix
[CL 2483161 by Gareth Martin in Main branch]
2015-03-18 11:53:56 -04:00
..
Developer
Nonunity build fix
2015-03-18 11:53:56 -04:00
Editor
Support Source loose files from upacks as well
2015-03-18 11:47:32 -04:00
Programs
build script, fix frequency for tappy
2015-03-18 11:20:05 -04:00
Runtime
Backing out the changes for arrays and default ini's. Some unwanted side effects found.
2015-03-18 11:47:27 -04:00
ThirdParty
Linux: fix SpeedTree libraries crashing when scale is not 1.
2015-03-17 19:20:17 -04:00
UE4Client.Target.cs
Remove the UE4GAME define (nothing checks against it nor should it), and remove unnecessary Rocket overrides in target properties.
2015-03-12 12:08:37 -04:00
UE4Editor.Target.cs
build script, support specific shared packages being moved in front of shared package trigger
2015-03-13 09:50:42 -04:00
UE4Game.Target.cs
Remove the UE4GAME define (nothing checks against it nor should it), and remove unnecessary Rocket overrides in target properties.
2015-03-12 12:08:37 -04:00
UE4Server.Target.cs
Remove the UE4GAME define (nothing checks against it nor should it), and remove unnecessary Rocket overrides in target properties.
2015-03-12 12:08:37 -04:00
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