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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1aa14df1eda06cda7586881124eb2bea4ce4c219
UnrealEngineUWP/Engine/Source/Editor/DataTableEditor/Private
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Jamie Dale bbb0624bff Fixed code relying on SLATE_TEXT_ATTRIBUTE for tooltips.
UETOOL-213 - Minimize Slate FString -> FText conversion (remove SLATE_TEXT_ATTRIBUTE)

This fixes any editor/engine specific code that was passing text to Slate as FString rather than FText.

[CL 2401019 by Jamie Dale in Main branch]
2015-01-08 11:35:01 -05:00
..
DataTableEditor.cpp
Fixed code relying on SLATE_TEXT_ATTRIBUTE for tooltips.
2015-01-08 11:35:01 -05:00
DataTableEditor.h
DataTableEditor UI: A row can be selected (in Row Editor tab) by clicking on Data Table Editor tab. UI tweaks.
2014-12-11 10:59:40 -05:00
DataTableEditorModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
DataTableEditorPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SRowEditor.cpp
DataTable RowEditor: When you changed name of row, and selected new row without hitting enter, name is changed on the newly selected row, instead of the old one, which works counter intuitive.
2014-12-15 15:30:22 -05:00
SRowEditor.h
DataTable RowEditor: When you changed name of row, and selected new row without hitting enter, name is changed on the newly selected row, instead of the old one, which works counter intuitive.
2014-12-15 15:30:22 -05:00
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